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Searched refs:alignedByteSize (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dgpu_buffer_gles.cpp33 void RecordAllocation(const int64_t alignedByteSize) in RecordAllocation() argument
38 pdm->UpdateData("AllGpuBuffers", "GPU_BUFFER", alignedByteSize); in RecordAllocation()
89 plat_.alignedByteSize = plat_.alignedBindByteSize;
93 plat_.alignedByteSize *= device_.GetCommandBufferingCount();
102 glBufferStorageEXT(INIT_TARGET, static_cast<GLsizeiptr>(plat_.alignedByteSize), nullptr, flags);
107 glMapBufferRange(INIT_TARGET, 0, static_cast<GLsizeiptr>(plat_.alignedByteSize), flags));
115 glBufferData(INIT_TARGET, static_cast<GLsizeiptr>(plat_.alignedByteSize), nullptr, GL_STREAM_DRAW);
119 glBufferData(INIT_TARGET, static_cast<GLsizeiptr>(plat_.alignedByteSize), nullptr, GL_DYNAMIC_DRAW);
122 glBufferData(INIT_TARGET, static_cast<GLsizeiptr>(plat_.alignedByteSize), nullptr, GL_STATIC_DRAW);
129 RecordAllocation(static_cast<int64_t>(plat_.alignedByteSize));
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H A Dgpu_buffer_gles.h33 uint32_t alignedByteSize { 0 };
36 // alignedByteSize / mapBufferingCount (if no buffering alignedByteSize == bindMemoryByteSize)
H A Dgpu_image_gles.cpp36 void RecordAllocation(const int64_t alignedByteSize) in RecordAllocation() argument
41 pdm->UpdateData("AllGpuImages", "GPU_IMAGE", alignedByteSize); in RecordAllocation()
H A Drender_backend_gles.cpp1800 static_cast<GLsizei>(bPlat.alignedByteSize), reinterpret_cast<void*>(dstOffset)); in ImageToBufferCopy()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_buffer_vk.cpp75 PlatformGpuMemoryAllocator& gpuMemAllocator, const GpuBufferDesc& desc, const int64_t alignedByteSize) in RecordAllocation()
81 pdm->UpdateData("AllGpuBuffers", "GPU_BUFFER", alignedByteSize); in RecordAllocation()
84 pdm->UpdateData(poolDebugName, "GPU_BUFFER", alignedByteSize); in RecordAllocation()
74 RecordAllocation( PlatformGpuMemoryAllocator& gpuMemAllocator, const GpuBufferDesc& desc, const int64_t alignedByteSize) RecordAllocation() argument
H A Dgpu_image_vk.cpp39 void RecordAllocation(const int64_t alignedByteSize) in RecordAllocation() argument
44 pdm->UpdateData("AllGpuImages", "GPU_IMAGE", alignedByteSize); in RecordAllocation()
/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_shader_passes.cpp171 info.alignedByteSize = ref.second.alignedPropertyByteSize; in GetRenderPropertyBindingInfo()
182 info.alignedByteSize = ref.second.alignedPropertyByteSize; in GetComputePropertyBindingInfo()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/datastore/
H A Dintf_render_data_store_shader_passes.h58 uint32_t alignedByteSize { 0U };
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_shader_passes_generic.cpp106 uboByteSize += dsShaderPasses_->GetRenderPropertyBindingInfo().alignedByteSize; in PreExecuteFrame()
107 uboByteSize += dsShaderPasses_->GetComputePropertyBindingInfo().alignedByteSize; in PreExecuteFrame()

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