Searched refs:addPath (Results 1 - 10 of 10) sorted by relevance
/foundation/multimodalinput/input/service/libinput_adapter/test/ |
H A D | hotplug_detector_test.cpp | 104 std::string addPath; in HWTEST_F() local 108 auto add = [&addCalled, &addPath](std::string path) { in HWTEST_F() 110 addPath = std::move(path); in HWTEST_F() 122 EXPECT_THAT(addPath, StartsWith(DEV_INPUT_PATH)); in HWTEST_F() 128 addPath.clear(); in HWTEST_F() 138 EXPECT_THAT(addPath, StartsWith(DEV_INPUT_PATH)); in HWTEST_F() 139 EXPECT_TRUE(Exists(addPath)); in HWTEST_F() 147 EXPECT_EQ(removePath, addPath); in HWTEST_F()
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/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/io/dev/ |
H A D | FileMonitor.h | 36 bool addPath(const std::string &aPath);
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H A D | FileMonitor.cpp | 176 bool FileMonitor::addPath(const std::string& aPath)
in addPath() function in ige::FileMonitor
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/foundation/graphic/graphic_2d/rosen/modules/2d_graphics/src/drawing/engine_adapter/skia_adapter/ |
H A D | skia_path.cpp | 236 path_.addPath(skPathImpl->GetPath(), dx, dy, static_cast<SkPath::AddPathMode>(mode)); in AddPath() 245 path_.addPath(skPathImpl->GetPath(), static_cast<SkPath::AddPathMode>(mode)); in AddPath() 266 path_.addPath(skPathImpl->GetPath(), skMatrixImpl->ExportSkiaMatrix(), static_cast<SkPath::AddPathMode>(mode)); in AddPath()
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/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/ |
H A D | cj_canvas_ffi.cpp | 850 auto addPath = FFIData::GetData<NativeCanvasPath>(pathId); in FfiOHOSAceFrameworkCanvasPathAddPath() local 851 if (addPath == nullptr) { in FfiOHOSAceFrameworkCanvasPathAddPath() 854 path2d->AddPath(addPath); in FfiOHOSAceFrameworkCanvasPathAddPath()
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/foundation/arkui/ace_engine/frameworks/core/components/box/ |
H A D | rosen_render_box.cpp | 1156 skPath->addPath(tmpPath, offsetX, offsetY);
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/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/ |
H A D | skia_decoration_painter.cpp | 896 skPath.addPath(tmpPath, offsetX, offsetY); in SkiaCreatePath()
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/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/ |
H A D | main.cpp | 1882 fileMonitor.addPath(shaderSourcesPath.string());
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/foundation/arkui/ace_engine/frameworks/core/components/custom_paint/ |
H A D | rosen_render_offscreen_canvas.cpp | 1525 skPath2d_.addPath(out); in Path2DAddPath()
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H A D | rosen_render_custom_paint.cpp | 1529 skPath2d_.addPath(out); in Path2DAddPath()
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