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Help
Searched
refs:abilityRecords
(Results
1 - 3
of
3
) sorted by relevance
/foundation/ability/ability_runtime/services/abilitymgr/src/scene_board/
H
A
D
ui_ability_lifecycle_manager.cpp
1956
auto
abilityRecords
= GetAbilityRecordsByNameInner(element);
in ReleaseCallLocked()
local
1960
auto findRecord = std::find_if(
abilityRecords
.begin(),
abilityRecords
.end(), isExist);
in ReleaseCallLocked()
1961
if (findRecord ==
abilityRecords
.end()) {
in ReleaseCallLocked()
1983
auto
abilityRecords
= GetAbilityRecordsByNameInner(element);
in OnCallConnectDied()
local
1987
auto findRecord = std::find_if(
abilityRecords
.begin(),
abilityRecords
.end(), isExist);
in OnCallConnectDied()
1988
if (findRecord ==
abilityRecords
.end()) {
in OnCallConnectDied()
/foundation/ability/ability_runtime/services/abilitymgr/src/mission/
H
A
D
mission_list_manager.cpp
3412
auto
abilityRecords
= GetAbilityRecordsByName(element);
in ReleaseCallLocked()
local
3416
auto findRecord = std::find_if(
abilityRecords
.begin(),
abilityRecords
.end(), isExist);
in ReleaseCallLocked()
3417
if (findRecord ==
abilityRecords
.end()) {
in ReleaseCallLocked()
3549
auto
abilityRecords
= GetAbilityRecordsByName(element);
in OnCallConnectDied()
local
3553
auto findRecord = std::find_if(
abilityRecords
.begin(),
abilityRecords
.end(), isExist);
in OnCallConnectDied()
3554
if (findRecord ==
abilityRecords
.end()) {
in OnCallConnectDied()
/foundation/ability/ability_runtime/services/abilitymgr/src/
H
A
D
ability_manager_service.cpp
10451
auto
abilityRecords
= uiAbilityManager->GetAbilityRecordsByName(element);
in CheckProcessOptions()
local
10452
if (!
abilityRecords
.empty() &&
abilityRecords
[0] &&
in CheckProcessOptions()
10453
abilityRecords
[0]->GetAbilityInfo().launchMode != AppExecFwk::LaunchMode::STANDARD &&
in CheckProcessOptions()
10454
abilityRecords
[0]->GetAbilityInfo().launchMode != AppExecFwk::LaunchMode::SPECIFIED) {
in CheckProcessOptions()
Completed in 40 milliseconds