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Searched refs:WaitForIdle (Results 1 - 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_gpu_resource_data_copy.cpp49 device_.WaitForIdle(); in PostRenderBackend()
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_device.h218 virtual void WaitForIdle() = 0;
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Ddevice.cpp501 WaitForIdle(); in CreateSwapchainImpl()
665 WaitForIdle(); in DestroySwapchainImpl()
H A Dgpu_resource_manager.cpp1928 device_.WaitForIdle();
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.h109 void WaitForIdle() override;
H A Ddevice_vk.cpp672 WaitForIdle(); in ~DeviceVk()
1169 void DeviceVk::WaitForIdle() in WaitForIdle() function in __anon9709::DeviceVk
1173 PLUGIN_LOG_D("Device - WaitForIdle"); in WaitForIdle()
1176 PLUGIN_LOG_E("Device WaitForIdle can only called when render backend is not running"); in WaitForIdle()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.h106 void WaitForIdle() override;
H A Ddevice_gles.cpp1144 WaitForIdle(); in ~DeviceGLES()
1294 void DeviceGLES::WaitForIdle()
1301 PLUGIN_LOG_D("Device - WaitForIdle");
1304 PLUGIN_LOG_E("Device WaitForIdle can only called when render backend is not running");
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp361 device_->WaitForIdle(); in ~RenderContext()

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