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Searched refs:WLock (Results 1 - 21 of 21) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/PropertyTools/
H A Dproperty_data.h53 bool WLock(IPropertyHandle& handle); // no-copy direct-access (Locks the datahandle);
63 PropertyOffset WLock(IPropertyHandle& handle, BASE_NS::string_view propertyPath);
113 void* WLock() override;
H A Dproperty_data.cpp155 bool PropertyData::WLock(IPropertyHandle& handle) // no-copy direct-access (Locks the datahandle); in WLock() function in PropertyData
163 dataW_ = static_cast<uint8_t*>(dataHandleW_->WLock()); in WLock()
168 PropertyData::PropertyOffset PropertyData::WLock(IPropertyHandle& handle, const string_view propertyPath) in WLock() function in PropertyData
170 if (WLock(handle)) { in WLock()
394 void* PropertyData::WLock() in WLock() function in PropertyData
H A Dproperty_api_impl.h55 void* WLock() override;
/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/property/
H A Dintf_property_handle.h48 virtual void* WLock() = 0;
H A Dscoped_handle.h45 data_ = static_cast<Type*>(handle->WLock()); in ScopedHandle()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/property/
H A Dproperty_handle.h38 void* WLock() override;
H A Dproperty_handle.cpp52 void* PropertyHandle::WLock() in WLock() function in PropertyHandle
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Dproperty_util.h57 void* WLock() override;
155 void* WLock() override;
H A Dproperty_util.cpp192 void* CustomPropertyPodContainer::WLock() in WLock() function in CustomPropertyPodContainer
581 void* CustomPropertyBindingContainer::WLock() in WLock() function in CustomPropertyBindingContainer
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dproperty_util.h57 void* WLock() override;
H A Dproperty_util.cpp197 void* CustomPropertyPodContainer::WLock() in WLock() function in CustomPropertyPodContainer
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dpost_process_configuration_component_manager.cpp212 void* WLock() override;
388 component.WLock(); in Create()
606 component.WLock(); in Set()
714 void* PostProcessConfigurationComponentManager::ComponentHandle::WLock() in WLock() function in PostProcessConfigurationComponentManager::ComponentHandle
H A Dmaterial_component_manager.cpp416 void* WLock() override;
612 component.WLock(); in Create()
827 component.WLock(); in Set()
933 void* MaterialComponentManager::ComponentHandle::WLock() in WLock() function in MaterialComponentManager::ComponentHandle
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/include/ecs_serializer/
H A Decs_clone_util.h124 data->WLock(); in RewriteEntityReferences()
/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/ComponentTools/
H A Dbase_manager.h122 void* WLock() override;
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_util.h136 data->WLock(); in RewriteEntityReferences()
H A Decs_serializer.cpp79 PropertyData::PropertyOffset propertyOffset = propertyData.WLock(*propertyHandle, arrayPath); in EnsureDynamicArraySize()
1040 propertyOffset = propertyData.WLock(*containerHandle, name); in ReadComponent()
1046 propertyOffset = propertyData.WLock(*propertyHandle, pathView); in ReadComponent()
H A Decs_animation.cpp1054 static_cast<float*>(static_cast<void*>(static_cast<uint8_t*>(stateHandle->WLock()) + data.offset)); in SetTime()
1229 if (auto po = pData.WLock(*targetHandle, "duration"); po) { in UpdateAnimationTrackDuration()
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
H A Decs_serializer.cpp889 PropertyData::PropertyOffset propertyOffset = propertyData.WLock(*propertyHandle, arrayPath); in EnsureDynamicArraySize()
942 propertyOffset = propertyData.WLock(*containerHandle, name); in ReadComponent()
948 propertyOffset = propertyData.WLock(*propertyHandle, pathView); in ReadComponent()
/foundation/graphic/graphic_3d/lume/LumeEngine/src/loader/
H A Dsystem_graph_loader.cpp198 if (auto offset = systemPropertyHandle->WLock(); offset) { in ParseProperties()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.cpp1089 reinterpret_cast<Entity*>(reinterpret_cast<uintptr_t>(handle->WLock()) + property.offset)[entityIdx] = in CloneNode()

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