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Searched refs:VertexInputDeclarationData (Results 1 - 11 of 11) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dvertex_input_declaration_loader.h70 VertexInputDeclarationData vertexInputDeclarationData_;
H A Dvertex_input_declaration_loader.cpp57 const json::value& jsonData, const string_view uri, VertexInputDeclarationData& vertexInputDeclarationData_) in LoadState()
93 const json::value& jsonData, const string_view uri, VertexInputDeclarationData& vertexInputDeclarationData_) in Load()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dpipeline_state_object_gles.h40 VertexInputDeclarationData vertexInputDeclaration;
H A Drender_backend_gles.h245 const VertexInputDeclarationData& decldata, const BASE_NS::array_view<const int32_t>& vertexInputs);
H A Dpipeline_state_object_gles.cpp213 const VertexInputDeclarationData& vertexInputDecl = plat_.vertexInputDeclaration;
H A Drender_backend_gles.cpp2406 const VertexInputDeclarationData& decldata, const array_view<const int32_t>& vertexInputs) in BindVertexInputs()
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/gltf/
H A Dgltf.h219 RENDER_NS::VertexInputDeclarationData vertexInputDeclaration;
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/loaders/
H A Dintf_scene_loader.h143 RENDER_NS::VertexInputDeclarationData vertexInputDeclaration;
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1269 struct VertexInputDeclarationData { struct
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h460 BASE_NS::vector<VertexInputDeclarationData> data;
H A Dshader_manager.cpp1238 shaderVid_.data.push_back(VertexInputDeclarationData {});
1247 VertexInputDeclarationData& ref = shaderVid_.data[arrayIndex];

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