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Searched refs:VEC4 (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_util.cpp341 } else if (dataType == "VEC4") { in GetDataType()
342 out = DataType::VEC4; in GetDataType()
508 case DataType::VEC4: in GetDataType()
509 return "VEC4"; in GetDataType()
672 case DataType::VEC4: in GetComponentsCount()
745 constexpr const DataType TANGENT_DATA_TYPES[] = { DataType::VEC4 };
750 constexpr const DataType COLOR_DATA_TYPES[] = { DataType::VEC3, DataType::VEC4 };
753 constexpr const DataType JOINTS_DATA_TYPES[] = { DataType::VEC4 };
756 constexpr const DataType WEIGHTS_DATA_TYPES[] = { DataType::VEC4 };
794 { "TANGENT accessor must use VEC4
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H A Dgltf2_data_structures.h114 enum class DataType : int { INVALID, SCALAR, VEC2, VEC3, VEC4, MAT2, MAT3, MAT4 }; member in GLTF2::AttributeType::RenderMode::DataType
H A Dgltf2_exporter.cpp774 accessor.type = DataType::VEC4; in AnimationOutput()

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