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Searched refs:VEC2 (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_util.cpp337 } else if (dataType == "VEC2") { in GetDataType()
338 out = DataType::VEC2; in GetDataType()
504 case DataType::VEC2: in GetDataType()
505 return "VEC2"; in GetDataType()
668 case DataType::VEC2: in GetComponentsCount()
747 constexpr const DataType TEXCOORD_DATA_TYPES[] = { DataType::VEC2 };
795 { "TEXCOORD accessor must use VEC2.", "TEXCOORD accessor must use FLOAT, UNSIGNED_BYTE, or UNSIGNED_SHORT." },
H A Dgltf2_data_structures.h114 enum class DataType : int { INVALID, SCALAR, VEC2, VEC3, VEC4, MAT2, MAT3, MAT4 }; member in GLTF2::AttributeType::RenderMode::DataType

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