/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/windows/ |
H A D | platform_hardware_buffer_util.cpp | 38 VALIDATE_VK_RESULT(vkCreateImage(device, // device in CreateHwPlatformImage() 60 VALIDATE_VK_RESULT(vkAllocateMemory(device, // device in CreateHwPlatformImage() 64 VALIDATE_VK_RESULT(vkBindImageMemory(device, // device in CreateHwPlatformImage()
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H A D | platform_create_functions_vk.cpp | 43 VALIDATE_VK_RESULT(vkCreateWin32SurfaceKHR(instance, &surfaceCreateInfo, nullptr, &surface)); in CreateSurface()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/linux/ |
H A D | platform_hardware_buffer_util.cpp | 38 VALIDATE_VK_RESULT(vkCreateImage(device, // device in CreateHwPlatformImage() 60 VALIDATE_VK_RESULT(vkAllocateMemory(device, // device in CreateHwPlatformImage() 64 VALIDATE_VK_RESULT(vkBindImageMemory(device, // device in CreateHwPlatformImage()
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H A D | platform_create_functions_vk.cpp | 43 VALIDATE_VK_RESULT(vkCreateXcbSurfaceKHR(instance, &surfaceCreateInfo, nullptr, &surface)); in CreateSurface() 58 VALIDATE_VK_RESULT(vkCreateXlibSurfaceKHR(instance, &surfaceCreateInfo, nullptr, &surface)); in CreateSurface() 72 VALIDATE_VK_RESULT(vkCreateMacOSSurfaceMVK(instance, &surfaceCreateInfo, nullptr, &surface)); in CreateSurface()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/mac/ |
H A D | platform_hardware_buffer_util.cpp | 38 VALIDATE_VK_RESULT(vkCreateImage(device, // device in CreateHwPlatformImage() 60 VALIDATE_VK_RESULT(vkAllocateMemory(device, // device in CreateHwPlatformImage() 64 VALIDATE_VK_RESULT(vkBindImageMemory(device, // device in CreateHwPlatformImage()
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H A D | platform_create_functions_vk.cpp | 42 VALIDATE_VK_RESULT(vkCreateMacOSSurfaceMVK(instance, &surfaceCreateInfo, nullptr, &surface)); in CreateSurface() 56 VALIDATE_VK_RESULT(vkCreateMetalSurfaceEXT(instance, &surfaceCreateInfo, nullptr, &surface)); in CreateSurface()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ohos/ |
H A D | platform_hardware_buffer_util.cpp | 48 VALIDATE_VK_RESULT(extFunctions.vkGetNativeBufferPropertiesOHOS(device, // device in QueryHwBufferFormatProperties() 100 VALIDATE_VK_RESULT(vkCreateImage(device, // device in CreateHwPlatformImage() 130 VALIDATE_VK_RESULT(vkAllocateMemory(device, // device in CreateHwPlatformImage() 134 VALIDATE_VK_RESULT(vkBindImageMemory(device, // device in CreateHwPlatformImage()
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H A D | platform_gpu_image_vk.cpp | 80 VALIDATE_VK_RESULT(deviceVk.GetExtFunctions().vkCreateSamplerYcbcrConversion( in CreatePlatformHwBuffer() 91 VALIDATE_VK_RESULT(vkCreateSampler(vkDevice, // device in CreatePlatformHwBuffer()
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H A D | platform_create_functions_vk.cpp | 41 VALIDATE_VK_RESULT(vkCreateSurfaceOHOS(instance, &surfaceCreateInfo, nullptr, &surface)); in CreateSurface()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | swapchain_vk.cpp | 105 VALIDATE_VK_RESULT(vkGetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, &surfaceFormatsCount, nullptr)); in GetColorInfo() 108 VALIDATE_VK_RESULT( in GetColorInfo() 132 VALIDATE_VK_RESULT(vkGetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, &presentModeCount, nullptr)); in GetPresentMode() 135 VALIDATE_VK_RESULT( in GetPresentMode() 264 VALIDATE_VK_RESULT(vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, 0, surface_, &surfaceSupported)); in SwapchainVk() 272 VALIDATE_VK_RESULT(vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface_, &surfaceCapabilities)); in SwapchainVk() 326 VALIDATE_VK_RESULT(vkCreateSwapchainKHR(vkDevice, &vkSwapchainCreateInfo, nullptr, &plat_.swapchain)); in SwapchainVk() 330 VALIDATE_VK_RESULT(vkGetSwapchainImagesKHR(vkDevice, // device in SwapchainVk() 341 VALIDATE_VK_RESULT(vkGetSwapchainImagesKHR(vkDevice, // device in SwapchainVk() 377 VALIDATE_VK_RESULT(vkCreateImageVie in SwapchainVk() [all...] |
H A D | gpu_sampler_vk.cpp | 39 VALIDATE_VK_RESULT(deviceVk.GetExtFunctions().vkCreateSamplerYcbcrConversion( in CreateYcbcrConversion() 81 VALIDATE_VK_RESULT(vkCreateSampler(vkDevice, // device in GpuSamplerVk() 86 VALIDATE_VK_RESULT(vkCreateSampler(vkDevice, // device in GpuSamplerVk()
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H A D | render_frame_sync_vk.cpp | 44 VALIDATE_VK_RESULT(vkCreateFence(device, // device 82 VALIDATE_VK_RESULT(vkResetFences(device, // device in WaitForFrameFence()
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H A D | validate_vk.h | 26 #define VALIDATE_VK_RESULT(vk_func) \ macro
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H A D | gpu_semaphore_vk.cpp | 38 VALIDATE_VK_RESULT(vkCreateSemaphore(vkDev, // device in GpuSemaphoreVk()
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H A D | gpu_memory_allocator_vk.cpp | 390 VALIDATE_VK_RESULT(vmaMapMemory(allocator_, allocation, &data)); in MapMemory() 420 VALIDATE_VK_RESULT(vmaFindMemoryTypeIndexForBufferInfo(allocator_, // pImageCreateInfo in CreatePoolForBuffers() 438 VALIDATE_VK_RESULT(vmaCreatePool(allocator_, // allocator in CreatePoolForBuffers() 472 VALIDATE_VK_RESULT(vmaFindMemoryTypeIndexForImageInfo(allocator_, // pImageCreateInfo in CreatePoolForImages() 489 VALIDATE_VK_RESULT(vmaCreatePool(allocator_, // allocator in CreatePoolForImages()
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H A D | pipeline_state_object_vk.cpp | 121 VALIDATE_VK_RESULT(vkCreateDescriptorSetLayout(device, // device in GetDescriptorSetFillData() 153 VALIDATE_VK_RESULT(vkCreateDescriptorSetLayout(device, // device in GetDescriptorSetFillData() 421 VALIDATE_VK_RESULT(vkCreatePipelineLayout(vkDevice, // device in GraphicsPipelineStateObjectVk() 496 VALIDATE_VK_RESULT(vkCreateGraphicsPipelines(vkDevice, // device in GraphicsPipelineStateObjectVk() 595 VALIDATE_VK_RESULT(vkCreatePipelineLayout(vkDevice, // device in ComputePipelineStateObjectVk() 611 VALIDATE_VK_RESULT(vkCreateComputePipelines(vkDevice, // device in ComputePipelineStateObjectVk()
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H A D | create_functions_vk.cpp | 338 VALIDATE_VK_RESULT(vkCreateInstance(&instanceCreateInfo, // pCreateInfo in CreateInstance() 378 VALIDATE_VK_RESULT(vkCreateDebugReportCallbackEXT(instance, // instance in CreateDebugCallback() 426 VALIDATE_VK_RESULT(vkCreateDebugUtilsMessengerEXT(instance, // instance in CreateDebugMessenger() 489 VALIDATE_VK_RESULT(vkEnumeratePhysicalDevices(instance, &physicalDeviceCount, nullptr)); in CreatePhysicalDevice() 600 VALIDATE_VK_RESULT(vkCreateDevice(physicalDevice, // physicalDevice 650 VALIDATE_VK_RESULT(vkCreatePipelineCache(device, &info, nullptr, &pipelineCache));
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H A D | gpu_query_vk.cpp | 47 VALIDATE_VK_RESULT(vkCreateQueryPool(vkDevice, // device in GpuQueryVk()
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H A D | node_context_pool_manager_vk.cpp | 211 VALIDATE_VK_RESULT(vkCreateFramebuffer(device, // device in CreateFramebuffer() 238 VALIDATE_VK_RESULT(vkCreateCommandPool(device, // device in CreateContextCommandPool() 252 VALIDATE_VK_RESULT(vkAllocateCommandBuffers(device, // device in CreateContextCommandPool() 256 VALIDATE_VK_RESULT(vkCreateSemaphore(device, // device in CreateContextCommandPool()
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H A D | shader_module_vk.cpp | 50 VALIDATE_VK_RESULT(vkCreateShaderModule(device, // device in CreateShaderModule()
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H A D | node_context_descriptor_set_manager_vk.cpp | 152 VALIDATE_VK_RESULT(vkCreateDescriptorPool(device, // device in ResetAndReserve() 245 VALIDATE_VK_RESULT(vkCreateDescriptorPool(device, // device in BeginBackendFrame() 576 VALIDATE_VK_RESULT(vkCreateDescriptorSetLayout(device, // device in CreateGpuDescriptorSet() 594 VALIDATE_VK_RESULT(vkAllocateDescriptorSets(device, // device in CreateGpuDescriptorSet()
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H A D | gpu_buffer_vk.cpp | 137 VALIDATE_VK_RESULT(extFunctions.vkCreateAccelerationStructureKHR(vkDevice, // device in GpuBufferVk()
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H A D | pipeline_create_functions_vk.cpp | 405 VALIDATE_VK_RESULT(vkCreateRenderPass(device, // device in CreateRenderPassCombined() 636 VALIDATE_VK_RESULT(extFunctions.vkCreateRenderPass2KHR(device, // device in CreateRenderPassCombined2()
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H A D | render_backend_vk.cpp | 566 VALIDATE_VK_RESULT(vkQueueSubmit(queue, // queue 698 VALIDATE_VK_RESULT(vkResetCommandPool(device, // device 713 VALIDATE_VK_RESULT(vkBeginCommandBuffer(cmdBuffer.commandBuffer, // commandBuffer 779 VALIDATE_VK_RESULT(vkEndCommandBuffer(cmdBuffer.commandBuffer)); // commandBuffer 883 VALIDATE_VK_RESULT(vkResetCommandPool(device, // device 900 VALIDATE_VK_RESULT(vkBeginCommandBuffer(cmdBuffer.commandBuffer, // commandBuffer 1155 VALIDATE_VK_RESULT(vkEndCommandBuffer(cmdBuffer.commandBuffer)); // commandBuffer
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H A D | gpu_image_vk.cpp | 178 VALIDATE_VK_RESULT(vkCreateImageView(device, // device in CreateImageView()
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