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Searched refs:UpdatePreviousWorldMatrices (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dnode_system.h84 bool UpdatePreviousWorldMatrices();
H A Dnode_system.cpp1185 const bool missingPrevWorldMatrix = UpdatePreviousWorldMatrices(); in Update()
1377 bool NodeSystem::UpdatePreviousWorldMatrices() in UpdatePreviousWorldMatrices() function in NodeSystem

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