Searched refs:TraverseSessionTree (Results 1 - 3 of 3) sorted by relevance
/foundation/window/window_manager/window_scene/session_manager/src/ |
H A D | anomaly_detection.cpp | 80 SceneSessionManager::GetInstance().TraverseSessionTree(func, false); in SceneZOrderCheckProcess()
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H A D | scene_session_manager.cpp | 4552 void SceneSessionManager::TraverseSessionTree(TraverseFunc func, bool isFromTopToBottom) in TraverseSessionTree() function in OHOS::Rosen::SceneSessionManager 5020 TraverseSessionTree(func, true); in DumpAllSessionFocusableInfo() 5046 TraverseSessionTree(func, true); in GetNextFocusableSession() 5086 TraverseSessionTree(func, false); in GetTopNearestBlockingFocusSession() 5106 TraverseSessionTree(func, false); in GetTopFocusableNonAppSession() 5321 TraverseSessionTree(func, true); in GetAllSessionFocusInfo() 10560 TraverseSessionTree(func, true); in GetMainWindowInfos() 10606 TraverseSessionTree(func, true); in GetWindowIdsByCoordinate()
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/foundation/window/window_manager/window_scene/session_manager/include/ |
H A D | scene_session_manager.h | 550 void TraverseSessionTree(TraverseFunc func, bool isFromTopToBottom);
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