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Searched refs:TimeoutState (Results 1 - 25 of 29) sorted by relevance

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/foundation/ability/ability_runtime/test/unittest/freeze_util_test/
H A Dfreeze_util_test.cpp55 flow.state = FreezeUtil::TimeoutState::FOREGROUND; in HWTEST_F()
72 flow.state = FreezeUtil::TimeoutState::LOAD; in HWTEST_F()
88 FreezeUtil::LifecycleFlow foregroundFlow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in HWTEST_F()
92 FreezeUtil::LifecycleFlow backgroundFlow = { token_, FreezeUtil::TimeoutState::BACKGROUND }; in HWTEST_F()
/foundation/ability/ability_runtime/utils/global/freeze/include/
H A Dfreeze_util.h27 enum class TimeoutState { class in OHOS::AbilityRuntime::FreezeUtil
36 TimeoutState state = TimeoutState::UNKNOWN;
/foundation/ability/ability_runtime/interfaces/inner_api/app_manager/src/appmgr/
H A Dapp_exception_manager.cpp32 FreezeUtil::LifecycleFlow flow{token, FreezeUtil::TimeoutState::LOAD}; in LaunchAbilityFailed()
39 FreezeUtil::LifecycleFlow flow{token, FreezeUtil::TimeoutState::FOREGROUND}; in ForegroundAppFailed()
46 FreezeUtil::LifecycleFlow flow{token, FreezeUtil::TimeoutState::FOREGROUND}; in ForegroundAppWait()
H A Dapp_scheduler_proxy.cpp196 AbilityRuntime::FreezeUtil::LifecycleFlow flow = {token, AbilityRuntime::FreezeUtil::TimeoutState::LOAD}; in ScheduleLaunchAbility()
/foundation/resourceschedule/ffrt/src/sync/
H A Dwait_queue.h39 enum class TimeoutState { class
47 explicit TimeoutStatus(TimeoutState state) : status(state) in TimeoutStatus()
50 TimeoutState status;
/foundation/ability/ability_runtime/frameworks/native/ability/native/ability_runtime/
H A Djs_ability.cpp245 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnStart()
247 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnStart()
261 void JsAbility::AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const in AddLifecycleEventBeforeJSCall()
268 void JsAbility::AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const in AddLifecycleEventAfterJSCall()
395 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnSceneCreated()
397 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnSceneCreated()
495 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnForeground()
497 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnForeground()
518 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::BACKGROUND, methodName); in OnBackground()
520 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState in OnBackground()
[all...]
H A Dcj_ui_ability.cpp164 AddLifecycleEventBeforeCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnStart()
166 AddLifecycleEventAfterCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnStart()
182 void CJUIAbility::AddLifecycleEventBeforeCall(FreezeUtil::TimeoutState state, const std::string &methodName) const in AddLifecycleEventBeforeCall()
189 void CJUIAbility::AddLifecycleEventAfterCall(FreezeUtil::TimeoutState state, const std::string &methodName) const in AddLifecycleEventAfterCall()
308 AddLifecycleEventBeforeCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnSceneCreated()
310 AddLifecycleEventAfterCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnSceneCreated()
451 AddLifecycleEventBeforeCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in CallOnForegroundFunc()
453 AddLifecycleEventAfterCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in CallOnForegroundFunc()
489 AddLifecycleEventBeforeCall(FreezeUtil::TimeoutState::BACKGROUND, methodName); in OnBackground()
491 AddLifecycleEventAfterCall(FreezeUtil::TimeoutState in OnBackground()
[all...]
H A Djs_ui_ability.cpp326 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnStart()
328 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnStart()
343 void JsUIAbility::AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const in AddLifecycleEventBeforeJSCall()
350 void JsUIAbility::AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const in AddLifecycleEventAfterJSCall()
491 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnSceneCreated()
493 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in OnSceneCreated()
633 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in CallOnForegroundFunc()
635 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState::FOREGROUND, methodName); in CallOnForegroundFunc()
660 AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState::BACKGROUND, methodName); in OnBackground()
662 AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState in OnBackground()
[all...]
/foundation/ability/ability_runtime/utils/global/freeze/src/
H A Dfreeze_util.cpp74 LifecycleFlow foregroundFlow = { token, TimeoutState::FOREGROUND }; in DeleteLifecycleEvent()
77 LifecycleFlow backgroundFlow = { token, TimeoutState::BACKGROUND }; in DeleteLifecycleEvent()
/foundation/ability/ability_runtime/interfaces/kits/native/ability/native/ability_runtime/
H A Dcj_ui_ability.h294 void AddLifecycleEventBeforeCall(FreezeUtil::TimeoutState state, const std::string &methodName) const;
295 void AddLifecycleEventAfterCall(FreezeUtil::TimeoutState state, const std::string &methodName) const;
H A Djs_ability.h108 void AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const;
109 void AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const;
H A Djs_ui_ability.h326 void AddLifecycleEventBeforeJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const;
327 void AddLifecycleEventAfterJSCall(FreezeUtil::TimeoutState state, const std::string &methodName) const;
/foundation/ability/ability_runtime/services/abilitymgr/src/
H A Dapp_exception_handler.cpp81 FreezeUtil::LifecycleFlow flow{token, FreezeUtil::TimeoutState::FOREGROUND}; in AbilityForegroundFailed()
H A Dability_record.cpp109 auto g_addLifecycleEventTask = [](sptr<Token> token, FreezeUtil::TimeoutState state, std::string &methodName) {
308 g_addLifecycleEventTask(token_, FreezeUtil::TimeoutState::LOAD, methodName); in LoadUIAbility()
493 g_addLifecycleEventTask(token_, FreezeUtil::TimeoutState::FOREGROUND, methodName); in PostForegroundTimeoutTask()
1255 g_addLifecycleEventTask(token_, FreezeUtil::TimeoutState::BACKGROUND, methodName); in BackgroundAbility()
/foundation/ability/ability_runtime/frameworks/native/ability/native/
H A Dnew_ability_impl.cpp80 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in AbilityTransactionCallback()
H A Dui_ability_impl.cpp221 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in AbilityTransactionCallback()
439 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in AfterForeground()
474 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::BACKGROUND }; in AfterBackground()
510 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in ForegroundFailed()
H A Dui_ability_thread.cpp170 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::LOAD }; in AttachInner()
253 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in AddLifecycleEvent()
258 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::BACKGROUND }; in AddLifecycleEvent()
H A Dability_impl.cpp620 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in AfterForeground()
656 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::BACKGROUND }; in AfterBackground()
H A Dfa_ability_thread.cpp318 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::LOAD }; in CreateAbilityName()
499 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::FOREGROUND }; in CreateAbilityName()
504 FreezeUtil::LifecycleFlow flow = { token_, FreezeUtil::TimeoutState::BACKGROUND }; in CreateAbilityName()
/foundation/ability/ability_runtime/services/abilitymgr/src/scene_board/
H A Dui_ability_lifecycle_manager.cpp57 FreezeUtil::TimeoutState MsgId2State(uint32_t msgId) in MsgId2State()
60 return FreezeUtil::TimeoutState::LOAD; in MsgId2State()
62 return FreezeUtil::TimeoutState::FOREGROUND; in MsgId2State()
64 return FreezeUtil::TimeoutState::BACKGROUND; in MsgId2State()
66 return FreezeUtil::TimeoutState::UNKNOWN; in MsgId2State()
69 auto g_deleteLifecycleEventTask = [](const sptr<Token> &token, FreezeUtil::TimeoutState state) {
254 FreezeUtil::LifecycleFlow flow = {token, FreezeUtil::TimeoutState::LOAD}; in AttachAbilityThread()
500 g_deleteLifecycleEventTask(abilityRecord->GetToken(), FreezeUtil::TimeoutState::FOREGROUND); in DispatchForeground()
551 g_deleteLifecycleEventTask(abilityRecord->GetToken(), FreezeUtil::TimeoutState::BACKGROUND); in DispatchBackground()
1139 FreezeUtil::TimeoutState stat in PrintTimeOutLog()
[all...]
/foundation/ability/ability_runtime/services/appmgr/src/
H A Dapp_lifecycle_deal.cpp78 FreezeUtil::LifecycleFlow flow = {ability->GetToken(), FreezeUtil::TimeoutState::LOAD}; in LaunchAbility()
/foundation/ability/ability_runtime/test/unittest/dfr_test/appfreeze_manager_test/
H A Dappfreeze_manager_test.cpp158 flow.state = AbilityRuntime::FreezeUtil::TimeoutState::FOREGROUND; in HWTEST_F()
/foundation/ability/ability_runtime/frameworks/native/appkit/dfr/
H A Dappfreeze_inner.cpp208 FreezeUtil::LifecycleFlow flow = { it->token, static_cast<FreezeUtil::TimeoutState>(it->state) }; in AcquireStack()
/foundation/ability/ability_runtime/services/abilitymgr/src/mission/
H A Dmission_list_manager.cpp80 FreezeUtil::TimeoutState MsgId2State(uint32_t msgId) in MsgId2State()
83 return FreezeUtil::TimeoutState::LOAD; in MsgId2State()
85 return FreezeUtil::TimeoutState::FOREGROUND; in MsgId2State()
87 return FreezeUtil::TimeoutState::BACKGROUND; in MsgId2State()
89 return FreezeUtil::TimeoutState::UNKNOWN; in MsgId2State()
92 auto g_deleteLifecycleEventTask = [](const sptr<Token> &token, FreezeUtil::TimeoutState state) {
1018 FreezeUtil::LifecycleFlow flow = { token, FreezeUtil::TimeoutState::LOAD }; in AttachAbilityThread()
1259 g_deleteLifecycleEventTask(abilityRecord->GetToken(), FreezeUtil::TimeoutState::FOREGROUND); in DispatchForeground()
1397 g_deleteLifecycleEventTask(abilityRecord->GetToken(), FreezeUtil::TimeoutState::BACKGROUND); in DispatchBackground()
2227 FreezeUtil::TimeoutState stat in PrintTimeOutLog()
[all...]
/foundation/ability/ability_runtime/services/appdfr/src/
H A Dappfreeze_manager.cpp249 if (flow.state != AbilityRuntime::FreezeUtil::TimeoutState::UNKNOWN) { in LifecycleTimeoutHandle()

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