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Searched refs:TYPE_SOUND (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_2d/frameworks/bootanimation/src/
H A Dboot_sound_player.cpp56 std::string path = GetResPath(TYPE_SOUND); in Play()
/foundation/graphic/graphic_2d/frameworks/bootanimation/include/
H A Dutil.h45 const std::string TYPE_SOUND = "sound"; member

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