/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/ |
H A D | render_data_store_morph.h | 61 static constexpr char const* const TYPE_NAME = "RenderDataStoreMorph"; member in final 67 return TYPE_NAME;
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H A D | render_data_store_default_light.h | 64 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultLight"; member in final 70 return TYPE_NAME;
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H A D | render_data_store_default_scene.h | 58 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultScene"; member in final 64 return TYPE_NAME;
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H A D | render_data_store_default_camera.h | 70 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultCamera"; member in final 76 return TYPE_NAME;
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/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
H A D | render_data_store_default_gpu_resource_data_copy.h | 56 static constexpr const char* const TYPE_NAME = "RenderDataStoreDefaultGpuResourceDataCopy"; member in final 63 return TYPE_NAME;
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H A D | render_data_store_shader_passes.h | 65 static constexpr const char* const TYPE_NAME = "RenderDataStoreShaderPasses"; member in final 72 return TYPE_NAME;
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H A D | render_data_store_pod.h | 62 static constexpr const char* const TYPE_NAME = "RenderDataStorePod"; member in final 69 return TYPE_NAME;
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H A D | render_data_store_default_acceleration_structure_staging.h | 92 static constexpr const char* const TYPE_NAME = "RenderDataStoreDefaultAccelerationStructureStaging"; member in final 99 return TYPE_NAME;
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H A D | render_data_store_default_staging.h | 113 static constexpr const char* const TYPE_NAME = "RenderDataStoreDefaultStaging"; member in final 120 return TYPE_NAME;
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H A D | render_data_store_post_process.h | 72 static constexpr const char* const TYPE_NAME = "RenderDataStorePostProcess"; member in final 79 return TYPE_NAME;
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/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_bloom.cpp | 71 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in InitNode() 73 jsonInputs_.renderDataStore.typeName.data(), RenderDataStorePod::TYPE_NAME); in InitNode() 127 if (jsonInputs_.renderDataStore.typeName == RenderDataStorePod::TYPE_NAME) { in ProcessPostProcessConfiguration()
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H A D | core_render_node_factory.cpp | 42 return { { RenderNodeTypeInfo::UID }, RenderNodeType::UID, RenderNodeType::TYPE_NAME, RenderNodeType::Create, in FillRenderNodeType()
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H A D | render_node_staging.h | 50 static constexpr char const* TYPE_NAME = "CORE_RN_STAGING"; member in final
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H A D | render_node_bloom.h | 47 static constexpr char const* TYPE_NAME = "RenderNodeBloom"; member in final
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H A D | render_node_combined_post_process.h | 49 static constexpr char const* TYPE_NAME = "CORE_RN_COMBINED_POST_PROCESS"; member in final
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H A D | render_node_default_acceleration_structure_staging.h | 47 static constexpr char const* TYPE_NAME = "CORE_RN_DEFAULT_ACCELERATION_STRUCTURE_STAGING"; member in final
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H A D | render_node_end_frame_staging.h | 50 static constexpr char const* TYPE_NAME = "CORE_RN_END_FRAME_STAGING"; member in final
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H A D | render_node_back_buffer.h | 47 static constexpr char const* TYPE_NAME = "RenderNodeBackBuffer"; member in final
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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/ |
H A D | render_data_store_default_dotfield.h | 78 static constexpr char const* TYPE_NAME = "RenderDataStoreDefaultDotfield"; member in Dotfield::final 84 return TYPE_NAME;
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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/ |
H A D | component_dll.cpp | 97 RenderDataStoreDefaultDotfield::TYPE_NAME, 109 RenderNodeDotfieldSimulation::TYPE_NAME, 119 RenderNodeDotfieldRender::TYPE_NAME,
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/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_context.cpp | 98 RenderDataStoreType::TYPE_NAME, in FillRenderDataStoreTypeInfo() 129 CreateDataStore<RenderDataStorePod>(renderDataStoreManager, RenderDataStorePod::TYPE_NAME); in CreateDefaultRenderDataStores() 147 renderDataStoreManager, RenderDataStoreDefaultAccelerationStructureStaging::TYPE_NAME); in CreateDefaultRenderDataStores() 148 CreateDataStore<RenderDataStoreDefaultStaging>(renderDataStoreManager, RenderDataStoreDefaultStaging::TYPE_NAME); in CreateDefaultRenderDataStores() 150 renderDataStoreManager, RenderDataStoreDefaultGpuResourceDataCopy::TYPE_NAME); in CreateDefaultRenderDataStores() 151 CreateDataStore<RenderDataStoreShaderPasses>(renderDataStoreManager, RenderDataStoreShaderPasses::TYPE_NAME); in CreateDefaultRenderDataStores() 152 CreateDataStore<RenderDataStorePostProcess>(renderDataStoreManager, RenderDataStorePostProcess::TYPE_NAME); in CreateDefaultRenderDataStores()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_lights.h | 43 static constexpr char const* const TYPE_NAME = "RenderNodeDefaultLights"; member in final
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H A D | render_node_default_camera_post_process_controller.h | 47 static constexpr char const* TYPE_NAME = "RenderNodeDefaultCameraPostProcessController"; member in final
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/foundation/ability/ability_runtime/services/abilitymgr/src/deeplink_reserve/ |
H A D | deeplink_reserve_config.cpp | 39 const std::string TYPE_NAME = "type"; member 210 if (jsonUriObject.contains(TYPE_NAME) && jsonUriObject.at(TYPE_NAME).is_string()) { in LoadReservedUrilItem() 211 std::string typeName = jsonUriObject.at(TYPE_NAME).get<std::string>(); in LoadReservedUrilItem()
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/foundation/ability/ability_runtime/test/fuzztest/deeplinkreserveconfig_fuzzer/ |
H A D | deeplinkreserveconfig_fuzzer.cpp | 52 const std::string TYPE_NAME = "type"; member 103 jsonUriObject["TYPE_NAME"] = TYPE_NAME; in DoSomethingInterestingWithMyAPI()
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