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Searched refs:TYPE_NAME (Results 1 - 25 of 57) sorted by relevance

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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_morph.h61 static constexpr char const* const TYPE_NAME = "RenderDataStoreMorph"; member in final
67 return TYPE_NAME;
H A Drender_data_store_default_light.h64 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultLight"; member in final
70 return TYPE_NAME;
H A Drender_data_store_default_scene.h58 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultScene"; member in final
64 return TYPE_NAME;
H A Drender_data_store_default_camera.h70 static constexpr char const* const TYPE_NAME = "RenderDataStoreDefaultCamera"; member in final
76 return TYPE_NAME;
/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_gpu_resource_data_copy.h56 static constexpr const char* const TYPE_NAME = "RenderDataStoreDefaultGpuResourceDataCopy"; member in final
63 return TYPE_NAME;
H A Drender_data_store_shader_passes.h65 static constexpr const char* const TYPE_NAME = "RenderDataStoreShaderPasses"; member in final
72 return TYPE_NAME;
H A Drender_data_store_pod.h62 static constexpr const char* const TYPE_NAME = "RenderDataStorePod"; member in final
69 return TYPE_NAME;
H A Drender_data_store_default_acceleration_structure_staging.h92 static constexpr const char* const TYPE_NAME = "RenderDataStoreDefaultAccelerationStructureStaging"; member in final
99 return TYPE_NAME;
H A Drender_data_store_default_staging.h113 static constexpr const char* const TYPE_NAME = "RenderDataStoreDefaultStaging"; member in final
120 return TYPE_NAME;
H A Drender_data_store_post_process.h72 static constexpr const char* const TYPE_NAME = "RenderDataStorePostProcess"; member in final
79 return TYPE_NAME;
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_bloom.cpp71 if (jsonInputs_.renderDataStore.typeName != RenderDataStorePod::TYPE_NAME) { in InitNode()
73 jsonInputs_.renderDataStore.typeName.data(), RenderDataStorePod::TYPE_NAME); in InitNode()
127 if (jsonInputs_.renderDataStore.typeName == RenderDataStorePod::TYPE_NAME) { in ProcessPostProcessConfiguration()
H A Dcore_render_node_factory.cpp42 return { { RenderNodeTypeInfo::UID }, RenderNodeType::UID, RenderNodeType::TYPE_NAME, RenderNodeType::Create, in FillRenderNodeType()
H A Drender_node_staging.h50 static constexpr char const* TYPE_NAME = "CORE_RN_STAGING"; member in final
H A Drender_node_bloom.h47 static constexpr char const* TYPE_NAME = "RenderNodeBloom"; member in final
H A Drender_node_combined_post_process.h49 static constexpr char const* TYPE_NAME = "CORE_RN_COMBINED_POST_PROCESS"; member in final
H A Drender_node_default_acceleration_structure_staging.h47 static constexpr char const* TYPE_NAME = "CORE_RN_DEFAULT_ACCELERATION_STRUCTURE_STAGING"; member in final
H A Drender_node_end_frame_staging.h50 static constexpr char const* TYPE_NAME = "CORE_RN_END_FRAME_STAGING"; member in final
H A Drender_node_back_buffer.h47 static constexpr char const* TYPE_NAME = "RenderNodeBackBuffer"; member in final
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_data_store_default_dotfield.h78 static constexpr char const* TYPE_NAME = "RenderDataStoreDefaultDotfield"; member in Dotfield::final
84 return TYPE_NAME;
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/
H A Dcomponent_dll.cpp97 RenderDataStoreDefaultDotfield::TYPE_NAME,
109 RenderNodeDotfieldSimulation::TYPE_NAME,
119 RenderNodeDotfieldRender::TYPE_NAME,
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_context.cpp98 RenderDataStoreType::TYPE_NAME, in FillRenderDataStoreTypeInfo()
129 CreateDataStore<RenderDataStorePod>(renderDataStoreManager, RenderDataStorePod::TYPE_NAME); in CreateDefaultRenderDataStores()
147 renderDataStoreManager, RenderDataStoreDefaultAccelerationStructureStaging::TYPE_NAME); in CreateDefaultRenderDataStores()
148 CreateDataStore<RenderDataStoreDefaultStaging>(renderDataStoreManager, RenderDataStoreDefaultStaging::TYPE_NAME); in CreateDefaultRenderDataStores()
150 renderDataStoreManager, RenderDataStoreDefaultGpuResourceDataCopy::TYPE_NAME); in CreateDefaultRenderDataStores()
151 CreateDataStore<RenderDataStoreShaderPasses>(renderDataStoreManager, RenderDataStoreShaderPasses::TYPE_NAME); in CreateDefaultRenderDataStores()
152 CreateDataStore<RenderDataStorePostProcess>(renderDataStoreManager, RenderDataStorePostProcess::TYPE_NAME); in CreateDefaultRenderDataStores()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_lights.h43 static constexpr char const* const TYPE_NAME = "RenderNodeDefaultLights"; member in final
H A Drender_node_default_camera_post_process_controller.h47 static constexpr char const* TYPE_NAME = "RenderNodeDefaultCameraPostProcessController"; member in final
/foundation/ability/ability_runtime/services/abilitymgr/src/deeplink_reserve/
H A Ddeeplink_reserve_config.cpp39 const std::string TYPE_NAME = "type"; member
210 if (jsonUriObject.contains(TYPE_NAME) && jsonUriObject.at(TYPE_NAME).is_string()) { in LoadReservedUrilItem()
211 std::string typeName = jsonUriObject.at(TYPE_NAME).get<std::string>(); in LoadReservedUrilItem()
/foundation/ability/ability_runtime/test/fuzztest/deeplinkreserveconfig_fuzzer/
H A Ddeeplinkreserveconfig_fuzzer.cpp52 const std::string TYPE_NAME = "type"; member
103 jsonUriObject["TYPE_NAME"] = TYPE_NAME; in DoSomethingInterestingWithMyAPI()

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