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Searched refs:TRANSFORM_MATRIX_ELE_COUNT (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_surface/surface/src/
H A Dsurface_utils.cpp113 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix) in ComputeTransformByMatrix()
115 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> rotate90 = {0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix()
116 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> rotate180 = {-1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix()
117 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> rotate270 = {0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix()
118 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipH = {-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix()
119 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> flipV = {1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformByMatrix()
172 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> transformMatrix = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}; in ComputeTransformMatrix()
201 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix) in ComputeTransformByMatrixV2()
203 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> rotate90 = {0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1}; in ComputeTransformByMatrixV2()
204 const std::array<float, TRANSFORM_MATRIX_ELE_COUNT> rotate18 in ComputeTransformByMatrixV2()
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/foundation/graphic/graphic_surface/interfaces/inner_api/surface/
H A Dsurface_utils.h48 static constexpr int32_t TRANSFORM_MATRIX_ELE_COUNT = 16; member in OHOS::SurfaceUtils
50 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix);
52 std::array<float, TRANSFORM_MATRIX_ELE_COUNT> *transformMatrix);
/foundation/graphic/graphic_2d/frameworks/surfaceimage/include/
H A Dsurface_image.h39 static constexpr int64_t TRANSFORM_MATRIX_ELE_COUNT = 16; member
111 float currentTransformMatrix_[TRANSFORM_MATRIX_ELE_COUNT] = {0.0};
112 float currentTransformMatrixV2_[TRANSFORM_MATRIX_ELE_COUNT] = {0.0};
/foundation/graphic/graphic_2d/frameworks/surfaceimage/src/
H A Dsurface_image.cpp104 utils->ComputeTransformMatrix(currentTransformMatrix_, TRANSFORM_MATRIX_ELE_COUNT, in UpdateSurfaceInfo()
106 utils->ComputeTransformMatrixV2(currentTransformMatrixV2_, TRANSFORM_MATRIX_ELE_COUNT, in UpdateSurfaceInfo()
434 utils->ComputeTransformMatrixV2(currentTransformMatrixV2_, TRANSFORM_MATRIX_ELE_COUNT, in AcquireNativeWindowBuffer()

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