Home
last modified time | relevance | path

Searched refs:THROUGH_IN (Results 1 - 4 of 4) sorted by relevance

/foundation/distributedhardware/distributed_input/services/state/test/dinpusinkstatetest/
H A Ddinput_sink_state_test.cpp82 DhIdState state = DhIdState::THROUGH_IN; in HWTEST_F()
118 EXPECT_EQ(DhIdState::THROUGH_IN, ret); in HWTEST_F()
/foundation/distributedhardware/distributed_input/services/state/include/
H A Ddinput_sink_state.h34 * THROUGH_IN : The state indicates the peripheral takes effect on the local device.
38 THROUGH_IN = 0, member in OHOS::DistributedHardware::DistributedInput::DhIdState
/foundation/distributedhardware/distributed_input/services/state/src/
H A Ddinput_sink_state.cpp95 return DhIdState::THROUGH_IN; in GetStateByDhid()
/foundation/distributedhardware/distributed_input/services/sink/sinkmanager/src/
H A Ddistributed_input_sink_manager.cpp336 DInputSinkState::GetInstance().RecordDhIds(stopOnCmdDhIds, DhIdState::THROUGH_IN, sessionId); in OnStopRemoteInputDhid()
410 DInputSinkState::GetInstance().RecordDhIds(stopOnCmdDhIds, DhIdState::THROUGH_IN, toSinkSessionId); in OnRelayStopDhidRemoteInput()

Completed in 7 milliseconds