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Searched refs:TEXCOORD (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_util.cpp272 attribute.type = AttributeType::TEXCOORD; in GetAttributeType()
458 } else if (dataType.type == AttributeType::TEXCOORD) { in GetAttributeType()
795 { "TEXCOORD accessor must use VEC2.", "TEXCOORD accessor must use FLOAT, UNSIGNED_BYTE, or UNSIGNED_SHORT." },
854 case AttributeType::TEXCOORD: in ValidateMorphTargetAttribute()
921 case AttributeType::TEXCOORD: in ValidateMorphTargetAttributeQuantization()
H A Dgltf2_data_structures.h82 TEXCOORD = 3, member in GLTF2::AttributeType
378 // The set index of texture's TEXCOORD attribute
H A Dgltf2_importer.cpp556 if ((attribute.attribute.type != GLTF2::AttributeType::TEXCOORD && attribute.attribute.index > 0) || in LoadPrimitiveAttributeData()
557 (attribute.attribute.type == GLTF2::AttributeType::TEXCOORD && in LoadPrimitiveAttributeData()
573 case GLTF2::AttributeType::TEXCOORD: in LoadPrimitiveAttributeData()
660 case GLTF2::AttributeType::TEXCOORD: in GenerateMorphTargets()

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