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Searched
refs:TEXCOORD
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H
A
D
gltf2_util.cpp
272
attribute.type = AttributeType::
TEXCOORD
;
in GetAttributeType()
458
} else if (dataType.type == AttributeType::
TEXCOORD
) {
in GetAttributeType()
795
{ "
TEXCOORD
accessor must use VEC2.", "
TEXCOORD
accessor must use FLOAT, UNSIGNED_BYTE, or UNSIGNED_SHORT." },
854
case AttributeType::
TEXCOORD
:
in ValidateMorphTargetAttribute()
921
case AttributeType::
TEXCOORD
:
in ValidateMorphTargetAttributeQuantization()
H
A
D
gltf2_data_structures.h
82
TEXCOORD
= 3,
member in GLTF2::AttributeType
378
// The set index of texture's
TEXCOORD
attribute
H
A
D
gltf2_importer.cpp
556
if ((attribute.attribute.type != GLTF2::AttributeType::
TEXCOORD
&& attribute.attribute.index > 0) ||
in LoadPrimitiveAttributeData()
557
(attribute.attribute.type == GLTF2::AttributeType::
TEXCOORD
&&
in LoadPrimitiveAttributeData()
573
case GLTF2::AttributeType::
TEXCOORD
:
in LoadPrimitiveAttributeData()
660
case GLTF2::AttributeType::
TEXCOORD
:
in GenerateMorphTargets()
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