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Searched refs:SubMeshJS (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/kits/js/src/
H A DSubMeshJS.cpp16 #include "SubMeshJS.h"
25 void* SubMeshJS::GetInstanceImpl(uint32_t id) in GetInstanceImpl()
27 if (id == SubMeshJS::ID) { in GetInstanceImpl()
33 void SubMeshJS::DisposeNative() in DisposeNative()
36 LOG_F("SubMeshJS::DisposeNative"); in DisposeNative()
41 void SubMeshJS::Init(napi_env env, napi_value exports) in Init()
46 node_props.push_back(GetSetProperty<BASE_NS::string, SubMeshJS, &SubMeshJS::GetName, &SubMeshJS::SetName>("name")); in Init()
47 node_props.push_back(GetProperty<Object, SubMeshJS, in Init()
60 SubMeshJS::SubMeshJS(napi_env e, napi_callback_info i) : BaseObject<SubMeshJS>(e, i) SubMeshJS() function in SubMeshJS
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H A Dregister_module.cpp27 #include "SubMeshJS.h"
119 SubMeshJS::Init(env, scene3dNS); in RegisterClasses()
/foundation/graphic/graphic_3d/kits/js/include/
H A DSubMeshJS.h23 class SubMeshJS : public BaseObject<SubMeshJS> { class
27 SubMeshJS(napi_env, napi_callback_info);
28 ~SubMeshJS() override;

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