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Searched refs:StateCache (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h107 struct StateCache { struct in final
158 const RenderCommandList& renderCommandList, StateCache& stateCache, NodeContextDescriptorSetManager& ncdsm);
170 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
172 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
174 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
176 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
179 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache);
181 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
183 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache);
186 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache
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H A Drender_backend_vk.cpp717 StateCache stateCache;
844 StateCache stateCache = {}; // state cache for this render command list
1166 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache& stateCache)
1222 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache)
1254 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache)
1282 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache)
1297 const StateCache& stateCache)
1316 StateCache& stateCache)
1421 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, const StateCache& stateCache)
1431 NodeContextPsoManager& psoMgr, const NodeContextPoolManager& poolMgr, StateCache
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/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.h113 struct StateCache { struct in final
121 StateCache stateCache_;
125 StateCache& stateCache;
129 const BASE_NS::array_view<RenderNodeGraphNodeStore*>& renderNodeGraphNodeStores, StateCache& stateCache);
131 const uint32_t& nodeIdx, RenderNodeContextData& ref, StateCache& stateCache);
137 RenderNodeContextData& nodeData, RenderCommandBeginRenderPass& rc, StateCache& stateCache);
144 BASE_NS::array_view<ImageLayout> finalImageLayouts, StateCache& stateCache);
147 const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache);
149 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache);
165 StateCache
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H A Drender_graph.cpp639 const array_view<RenderNodeGraphNodeStore*>& renderNodeGraphNodeStores, StateCache& stateCache)
686 const uint32_t& nodeIdx, RenderNodeContextData& ref, StateCache& stateCache) in ProcessRenderNodeCommands()
825 RenderNodeContextData& nodeData, RenderCommandBeginRenderPass& rc, StateCache& stateCache) in RenderCommand()
978 array_view<ImageLayout> finalImageLayouts, StateCache& stateCache) in BeginRenderPassUpdateSubpassImageStates()
1011 const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache)
1033 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache)

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