Searched refs:StartableOperation (Results 1 - 2 of 2) sorted by relevance
/foundation/graphic/graphic_3d/lume/metaobject/src/ |
H A D | startable_object_controller.cpp | 111 return AddOperation({ StartableOperation::START, target_ }, startQueueId_); in StartAll() 119 return AddOperation({ StartableOperation::STOP, target_ }, stopQueueId_); in StopAll() 196 AddOperation({ StartableOperation::START, info.object }, startQueueId_); in HierarchyChanged() 198 AddOperation({ StartableOperation::STOP, info.object }, stopQueueId_); in HierarchyChanged() 295 BASE_NS::vector<StartableOperation> operations; in RunTasks() 309 case StartableOperation::START: in RunTasks() 314 case StartableOperation::STOP: in RunTasks() 350 bool StartableObjectController::AddOperation(StartableOperation&& operation, const BASE_NS::Uid& queueId) in AddOperation()
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H A D | startable_object_controller.h | 89 struct StartableOperation { struct in StartableObjectController 105 bool AddOperation(StartableOperation&& operation, const BASE_NS::Uid& queue); 106 BASE_NS::unordered_map<BASE_NS::Uid, BASE_NS::vector<StartableOperation>> operations_;
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