/foundation/resourceschedule/device_standby/plugins/standby_state/src/ |
H A D | dark_state.cpp | 34 nextState_ = StandbyState::DARK; in DarkState() 36 nextState_ = StandbyState::NAP; in DarkState() 38 nextState_ = StandbyState::SLEEP; in DarkState() 45 if (nextState_ != StandbyState::DARK) { in BeginState() 60 if (nextState == StandbyState::MAINTENANCE) { in CheckTransitionValid() 77 } else if (nextState_ != StandbyState::DARK) { in EndEvalCurrentState()
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H A D | nap_state.cpp | 33 nextState_ = StandbyState::NAP; in NapState() 44 if (stateManagerPtr->GetPreState() == StandbyState::MAINTENANCE) { in BeginState() 45 nextState_ = StandbyState::MAINTENANCE; in BeginState() 58 nextState_ = StandbyState::SLEEP; in BeginState() 115 stateManagerPtr->TransitToState(StandbyState::WORKING); in HandleEvalResToSleepState() 116 } else if (nextState_ != StandbyState::NAP) { in HandleEvalResToSleepState() 117 stateManagerPtr->TransitToStateInner(StandbyState::SLEEP); in HandleEvalResToSleepState() 130 nextState_ = StandbyState::MAINTENANCE; in OnStateBlocked()
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H A D | state_manager_adapter.cpp | 42 workingStatePtr_ = std::make_shared<WorkingState>(StandbyState::WORKING, 0, stateManager, handler_); in Init() 43 darkStatePtr_ = std::make_shared<DarkState>(StandbyState::DARK, 0, stateManager, handler_); in Init() 44 napStatePtr_ = std::make_shared<NapState>(StandbyState::NAP, 0, stateManager, handler_); in Init() 45 maintStatePtr_ = std::make_shared<MaintenanceState>(StandbyState::MAINTENANCE, 0, stateManager, handler_); in Init() 46 sleepStatePtr_ = std::make_shared<SleepState>(StandbyState::SLEEP, 0, stateManager, handler_); in Init() 75 TransitToState(StandbyState::WORKING); in UnInit() 106 TransitToState(StandbyState::WORKING); in HandleCommonEvent() 108 if (curStatePtr_->GetCurState() != StandbyState::WORKING) { in HandleCommonEvent() 112 TransitToState(StandbyState::DARK); in HandleCommonEvent() 157 TransitToState(StandbyState in HandleOpenCloseLid() [all...] |
H A D | working_state.cpp | 42 stateManagerPtr->TransitToState(StandbyState::DARK); in checkScreenStatus() 68 if (nextState == StandbyState::MAINTENANCE) { in CheckTransitionValid() 83 stateManagerPtr->TransitToStateInner(StandbyState::DARK); in EndEvalCurrentState()
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H A D | maintenance_state.cpp | 35 if (nextState_ == StandbyState::NAP) { in BeginState() 53 if (nextState == StandbyState::DARK) { in CheckTransitionValid()
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H A D | sleep_state.cpp | 40 nextState_ = StandbyState::MAINTENANCE; in SleepState() 97 if (stateManagerPtr->GetPreState() == StandbyState::MAINTENANCE) { in BeginState() 146 if (nextState == StandbyState::NAP) { in CheckTransitionValid() 168 stateManagerPtr->TransitToState(StandbyState::WORKING); in EndEvalCurrentState()
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/foundation/resourceschedule/device_standby/plugins/test/unittest/ |
H A D | standby_plugin_unit_test.cpp | 198 standbyStateManager_->TransitToState(StandbyState::WORKING); in HWTEST_F() 245 ConstraintEvalParam repeatedMotionParams{StandbyState::SLEEP, SleepStatePhase::END, StandbyState::SLEEP, in HWTEST_F() 250 ConstraintEvalParam motionDetectParams{StandbyState::NAP, NapStatePhase::END, StandbyState::SLEEP, in HWTEST_F() 254 standbyStateManager_->ExitStandby(StandbyState::WORKING); in HWTEST_F() 289 for (uint32_t nextState = StandbyState::WORKING; nextState <= StandbyState::SLEEP; ++nextState) { in HWTEST_F() 293 EXPECT_TRUE(standbyStateManager_->CheckTransitionValid(StandbyState::WORKING, StandbyState in HWTEST_F() [all...] |
/foundation/resourceschedule/device_standby/plugins/extend_constraints/src/ |
H A D | constraint_manager_adapter.cpp | 38 ConstraintEvalParam motionDetectParams{StandbyState::NAP, NapStatePhase::END, StandbyState::SLEEP, in Init() 44 ConstraintEvalParam repeatedMotionParams{StandbyState::SLEEP, SleepStatePhase::END, StandbyState::SLEEP, in Init()
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H A D | charge_state_monitor.cpp | 28 ConstraintEvalParam params{StandbyState::WORKING, 0, StandbyState::DARK, 0}; in Init()
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/foundation/resourceschedule/device_standby/interfaces/innerkits/include/ |
H A D | standby_state.h | 21 struct StandbyState { struct
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/foundation/resourceschedule/device_standby/plugins/strategy/src/ |
H A D | running_lock_strategy.cpp | 139 if ((curState != StandbyState::SLEEP) || (curPhase != SleepStatePhase::APP_RES_DEEP)) { in StartProxy() 374 if ((curState == StandbyState::MAINTENANCE) && (preState == StandbyState::SLEEP)) { in StopProxy() 378 } else if ((curState == StandbyState::SLEEP) && (preState == StandbyState::MAINTENANCE)) { in StopProxy() 382 } else if (preState == StandbyState::SLEEP || preState == StandbyState::MAINTENANCE) { in StopProxy()
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H A D | base_network_strategy.cpp | 351 if ((curState == StandbyState::MAINTENANCE) && (preState == StandbyState::SLEEP)) { in DisableNetworkFirewall() 356 } else if ((curState == StandbyState::SLEEP) && (preState == StandbyState::MAINTENANCE)) { in DisableNetworkFirewall() 361 } else if (preState == StandbyState::SLEEP || preState == StandbyState::MAINTENANCE) { in DisableNetworkFirewall()
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H A D | network_strategy.cpp | 89 if ((current_state != StandbyState::SLEEP) || (current_phase != SleepStatePhase::APP_RES_DEEP)) { in StartNetLimit()
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/foundation/resourceschedule/device_standby/plugins/test/fuzztest/statemanageradapter_fuzzer/ |
H A D | statemanageradapter_fuzzer.cpp | 136 std::shared_ptr<BaseState> workingStatePrt_ = std::make_shared<WorkingState>(StandbyState::WORKING, 0, in PreciseCoverage() 138 workingStatePrt_->CheckTransitionValid(StandbyState::MAINTENANCE); in PreciseCoverage()
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/foundation/resourceschedule/device_standby/services/notification/src/ |
H A D | standby_state_subscriber.cpp | 100 bool napped = curState == StandbyState::NAP; in ReportStandbyState() 101 bool sleeping = curState == StandbyState::SLEEP; in ReportStandbyState()
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/foundation/resourceschedule/device_standby/services/test/unittest/ |
H A D | standby_service_unit_test.cpp | 484 StandbyServiceImpl::GetInstance()->standbyStateManager_->TransitToStateInner(StandbyState::WORKING); in HWTEST_F() 488 StandbyServiceImpl::GetInstance()->standbyStateManager_->TransitToStateInner(StandbyState::SLEEP); in HWTEST_F() 902 StandbyStateSubscriber::GetInstance()->ReportStandbyState(StandbyState::WORKING); in HWMTEST_F() 903 StandbyStateSubscriber::GetInstance()->ReportStandbyState(StandbyState::NAP); in HWMTEST_F() 904 StandbyStateSubscriber::GetInstance()->ReportStandbyState(StandbyState::SLEEP); in HWMTEST_F() 906 StandbyStateSubscriber::GetInstance()->ReportStandbyState(StandbyState::WORKING); in HWMTEST_F() 907 StandbyStateSubscriber::GetInstance()->ReportStandbyState(StandbyState::NAP); in HWMTEST_F() 908 StandbyStateSubscriber::GetInstance()->ReportStandbyState(StandbyState::SLEEP); in HWMTEST_F()
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/foundation/resourceschedule/device_standby/services/core/src/ |
H A D | standby_service_impl.cpp | 187 if (curState == StandbyState::SLEEP) { in DayNightSwitchCallback() 846 isStandby = (curState == StandbyState::SLEEP); in IsDeviceInStandby()
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