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Searched refs:ShaderVariant (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_data_loader.h49 struct ShaderVariant { struct in final
88 BASE_NS::array_view<const ShaderVariant> GetShaderVariants() const;
104 BASE_NS::vector<ShaderVariant> shaderVariants_;
H A Dshader_data_loader.cpp53 const json::value& jsonData, ShaderDataLoader::ShaderVariant& data, ShaderDataLoader::LoadResult& result) in LoadSingleShaderVariant()
83 vector<ShaderDataLoader::ShaderVariant>& shaderVariants) in LoadFunc()
127 ShaderDataLoader::ShaderVariant sv; in LoadFunc()
135 ShaderDataLoader::ShaderVariant sv; in LoadFunc()
162 array_view<const ShaderDataLoader::ShaderVariant> ShaderDataLoader::GetShaderVariants() const in GetShaderVariants()
H A Dshader_loader.cpp310 const array_view<const ShaderDataLoader::ShaderVariant> shaderVariants = dataLoader.GetShaderVariants(); in CreateComputeShader()
372 const array_view<const ShaderDataLoader::ShaderVariant> shaderVariants = dataLoader.GetShaderVariants(); in CreateGraphicsShader()
441 const array_view<const ShaderDataLoader::ShaderVariant> shaderVariants = dataLoader.GetShaderVariants(); in CreateShader()

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