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Searched refs:ShaderThreadGroup (Results 1 - 18 of 18) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.h105 ShaderThreadGroup downscaleAndThresholdTGS { 1, 1, 1 };
106 ShaderThreadGroup downscaleTGS { 1, 1, 1 };
107 ShaderThreadGroup upscaleTGS { 1, 1, 1 };
108 ShaderThreadGroup combineTGS { 1, 1, 1 };
H A Drender_node_compute_generic.h91 ShaderThreadGroup threadGroupSize_ { 1u, 1u, 1u };
H A Drender_node_mip_chain_post_process.h127 ShaderThreadGroup threadGroupSize { 1U, 1U, 1U };
H A Drender_node_single_post_process.h125 ShaderThreadGroup threadGroupSize_ { 1u, 1u, 1u };
H A Drender_bloom.cpp196 const ShaderThreadGroup tgs = psos_.downscaleAndThresholdTGS;
216 const ShaderThreadGroup tgs = psos_.downscaleTGS; in ComputeDownscale()
251 const ShaderThreadGroup tgs = psos_.upscaleTGS; in ComputeUpscale()
286 const ShaderThreadGroup tgs = psos_.combineTGS; in ComputeCombine()
H A Drender_node_shader_passes_generic.cpp322 const ShaderThreadGroup tgs = shaderMgr.GetReflectionThreadGroupSize(shaderHandle); in ExecuteFrameCompute()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dshader_module_vk.h48 ShaderThreadGroup GetThreadGroupSize() const override;
63 ShaderThreadGroup stg_;
H A Dshader_module_vk.cpp143 ShaderThreadGroup ShaderModuleVk::GetThreadGroupSize() const in GetThreadGroupSize()
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dshader_module_gles.h67 ShaderThreadGroup GetThreadGroupSize() const override;
82 ShaderThreadGroup stg_;
H A Dshader_module_gles.cpp265 ShaderThreadGroup ShaderModuleGLES::GetThreadGroupSize() const in GetThreadGroupSize()
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_module.h48 virtual ShaderThreadGroup GetThreadGroupSize() const = 0;
H A Dshader_manager.h212 ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandleReference& handle) const override;
213 ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandle& handle) const;
481 ShaderThreadGroup defaultSTG_;
529 ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandle& handle) const override;
H A Dshader_manager.cpp1448 ShaderThreadGroup ShaderManager::GetReflectionThreadGroupSize(const RenderHandle& handle) const
1467 ShaderThreadGroup ShaderManager::GetReflectionThreadGroupSize(const RenderHandleReference& handle) const
2396 ShaderThreadGroup RenderNodeShaderManager::GetReflectionThreadGroupSize(const RenderHandle& handle) const
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_morph.h69 RENDER_NS::ShaderThreadGroup threadGroupSize_ { 1u, 1u, 1u };
H A Drender_node_camera_single_post_process.h172 RENDER_NS::ShaderThreadGroup threadGroupSize_ { 1u, 1u, 1u };
/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_layout_desc.h227 struct ShaderThreadGroup { struct
H A Dintf_shader_pipeline_binder.h49 ShaderThreadGroup threadGroupCount;
H A Dintf_shader_manager.h432 virtual ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandleReference& handle) const = 0;
748 virtual ShaderThreadGroup GetReflectionThreadGroupSize(const RenderHandle& handle) const = 0;

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