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Searched refs:ShaderStateResult (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.h29 struct ShaderStateResult { struct
33 void ParseSingleState(const CORE_NS::json::value& jsonData, ShaderStateResult& ssr);
34 void ParseStateFlags(const CORE_NS::json::value& jsonData, GraphicsStateFlags& stateFlags, ShaderStateResult& ssr);
35 ShaderStateResult LoadStates(const CORE_NS::json::value& jsonData);
H A Dshader_state_loader.cpp34 ShaderStateLoaderUtil::ShaderStateResult LoadImpl(const string_view jsonString) in LoadImpl()
38 ShaderStateLoaderUtil::ShaderStateResult ssr = ShaderStateLoaderUtil::LoadStates(json); in LoadImpl()
41 return ShaderStateLoaderUtil::ShaderStateResult { ShaderStateLoader::LoadResult { "Invalid json file." }, {} }; in LoadImpl()
65 ShaderStateLoaderUtil::ShaderStateResult ssr = RENDER_NS::LoadImpl(string_view(raw)); in Load()
H A Dshader_state_loader_util.cpp265 void ParseStateFlags(const CORE_NS::json::value& jsonData, GraphicsStateFlags& stateFlags, ShaderStateResult& ssr) in ParseStateFlags()
270 void ParseSingleState(const json::value& jsonData, ShaderStateResult& ssr) in ParseSingleState()
323 ShaderStateResult LoadStates(const json::value& jsonData) in LoadStates()
325 ShaderStateResult ssr; in LoadStates()
H A Dshader_data_loader.cpp41 ShaderStateLoaderUtil::ShaderStateResult ssr; in LoadState()

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