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Searched refs:SetUpdateToInputManagerCallback (Results 1 - 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/screen/
H A Dscreen_pattern.cpp69 screenSession_->SetUpdateToInputManagerCallback(std::bind(&ScreenPattern::UpdateToInputManager, in ScreenPattern()
/foundation/window/window_manager/window_scene/session/screen/include/
H A Dscreen_session.h115 void SetUpdateToInputManagerCallback(std::function<void(float)> updateToInputManagerCallback);
/foundation/window/window_manager/window_scene/test/dms_unittest/
H A Dscreen_session_test.cpp1573 * @tc.name: SetUpdateToInputManagerCallback
1577 HWTEST_F(ScreenSessionTest, SetUpdateToInputManagerCallback, Function | SmallTest | Level2) in HWTEST_F()
1579 GTEST_LOG_(INFO) << "ScreenSessionTest: SetUpdateToInputManagerCallback start"; in HWTEST_F()
1584 session->SetUpdateToInputManagerCallback(func); in HWTEST_F()
/foundation/window/window_manager/window_scene/session/screen/src/
H A Dscreen_session.cpp543 void ScreenSession::SetUpdateToInputManagerCallback(std::function<void(float)> updateToInputManagerCallback) in SetUpdateToInputManagerCallback() function in OHOS::Rosen::ScreenSession

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