Home
last modified time | relevance | path

Searched refs:SetUniformData (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h56 void SetUniformData(const uint32_t set, const uint32_t binding, const BASE_NS::array_view<const uint8_t> data);
H A Dshader_pipeline_binder.cpp351 void ShaderPipelineBinder::SetUniformData( in SetUniformData() function in ShaderPipelineBinder

Completed in 2 milliseconds