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Searched refs:SetScissor (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h142 void SetScissor(const RenderPassDesc::RenderArea& ra, const ScissorDesc& sd);
H A Drender_backend_gles.cpp1061 SetScissor(renderArea_, ScissorDesc { 0, 0, renderArea_.extentWidth, renderArea_.extentHeight }); in BindGraphicsPipeline()
2272 SetScissor(renderArea_, sd); in RenderCommandDynamicStateScissor()
3054 void RenderBackendGLES::SetScissor(const RenderPassDesc::RenderArea& ra, const ScissorDesc& sd) in SetScissor() function in RenderBackendGLES

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