Searched refs:SetRenderHandle (Results 1 - 9 of 9) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_bitmap.h | 52 virtual void SetRenderHandle(RENDER_NS::RenderHandleReference, const BASE_NS::Math::UVec2 size) = 0;
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | component_dll.cpp | 122 void SetRenderHandle(RENDER_NS::RenderHandleReference handle, const BASE_NS::Math::UVec2 size) override
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H A D | postprocess_effect_impl.cpp | 143 sh->SetRenderHandle(target, imageEntity);
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H A D | scene_holder.h | 367 void SetRenderHandle(const CORE_NS::Entity& target, const CORE_NS::Entity& source);
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H A D | scene_impl.cpp | 823 bitmap.second.bitmap->SetRenderHandle({}, { 0, 0 }); in DetachScene()
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H A D | material_impl.cpp | 486 uriBitmap->SetRenderHandle(handle, size); in CheckImageHandle()
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H A D | scene_holder.cpp | 1263 void SceneHolder::SetRenderHandle(const CORE_NS::Entity& target, const CORE_NS::Entity& source) in SetRenderHandle() function in SceneHolder
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/foundation/graphic/graphic_3d/3d_scene_adapter/src/ |
H A D | scene_adapter.cpp | 467 bitmap_->SetRenderHandle(swapchainHandle_, in AttachSwapchain()
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/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | SceneJS.cpp | 1013 data->bitmap_->SetRenderHandle(data->imageHandle_, { gpuDesc.width, gpuDesc.height }); in CreateImage()
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