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Searched refs:SetPendingState (Results 1 - 9 of 9) sorted by relevance

/foundation/ability/ability_runtime/services/abilitymgr/src/mission/
H A Dmission_list_manager.cpp400 targetAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in GetTargetMission()
404 targetAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in GetTargetMission()
977 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in MinimizeAbilityLocked()
984 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in MinimizeAbilityLocked()
1030 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in AttachAbilityThread()
1353 abilityRecord->SetPendingState(AbilityState::INITIAL); in CompleteForegroundSuccess()
1371 terminatingAbilityRecord->SetPendingState(AbilityState::BACKGROUND); in TerminatePreviousAbility()
1424 abilityRecord->SetPendingState(AbilityState::INITIAL); in CompleteBackground()
1529 nextAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in MoveAbilityToBackgroundLocked()
1532 nextAbilityRecord->SetPendingState(AbilityStat in MoveAbilityToBackgroundLocked()
[all...]
/foundation/ability/ability_runtime/services/abilitymgr/src/scene_board/
H A Dui_ability_lifecycle_manager.cpp99 uiAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in StartUIAbility()
103 uiAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in StartUIAbility()
605 abilityRecord->SetPendingState(AbilityState::INITIAL); in CompleteForegroundSuccess()
847 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in MinimizeUIAbility()
855 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in MinimizeUIAbility()
950 uiAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in CallAbilityLocked()
953 uiAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in CallAbilityLocked()
1016 uiAbilityRecord->SetPendingState(AbilityState::BACKGROUND); in CallUIAbilityBySCB()
1018 uiAbilityRecord->SetPendingState(AbilityState::FOREGROUND); in CallUIAbilityBySCB()
1204 abilityRecord->SetPendingState(AbilityStat in CompleteBackground()
[all...]
/foundation/ability/ability_runtime/test/fuzztest/missionlistmanagerfirst_fuzzer/
H A Dmissionlistmanagerfirst_fuzzer.cpp183 abilityRecord->SetPendingState(static_cast<AAFwk::AbilityState>(GetU32Data(data) % ABILITY_STATE_MOD)); in DoSomethingTestWithMyAPI2()
/foundation/ability/ability_runtime/test/unittest/ability_connect_manager_test/
H A Dability_connect_manager_test.cpp2576 abilityRecord->SetPendingState(AbilityState::FOREGROUND); in HWTEST_F()
2596 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
2620 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
2645 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
2670 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
/foundation/ability/ability_runtime/test/unittest/ui_ability_lifecycle_manager_test/
H A Dui_ability_lifecycle_manager_test.cpp180 abilityRecord->SetPendingState(AbilityState::FOREGROUND); in HWTEST_F()
601 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
617 abilityRecord->SetPendingState(AbilityState::FOREGROUND); in HWTEST_F()
901 abilityRecord->SetPendingState(AbilityState::FOREGROUND); in HWTEST_F()
917 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
933 abilityRecord->SetPendingState(AbilityState::FOREGROUND); in HWTEST_F()
2527 abilityRecord->SetPendingState(AbilityState::INITIAL); in HWTEST_F()
/foundation/ability/ability_runtime/services/abilitymgr/include/
H A Dability_record.h1033 void SetPendingState(AbilityState state);
/foundation/ability/ability_runtime/test/unittest/mission_list_manager_test/
H A Dmission_list_manager_test.cpp2319 abilityRecord->SetPendingState(AbilityState::FOREGROUND); in HWTEST_F()
2339 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
2364 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
2390 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
2416 abilityRecord->SetPendingState(AbilityState::BACKGROUND); in HWTEST_F()
/foundation/ability/ability_runtime/services/abilitymgr/src/
H A Dability_record.cpp3484 void AbilityRecord::SetPendingState(AbilityState state) in SetPendingState() function in OHOS::AAFwk::AbilityRecord
/foundation/ability/ability_runtime/test/unittest/ability_record_test/
H A Dability_record_test.cpp1451 * Function: SetPendingState
1452 * SubFunction: SetPendingState
1459 abilityRecord_->SetPendingState(OHOS::AAFwk::AbilityState::FOREGROUND); in HWTEST_F()

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