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Searched refs:SetGameScene (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_surface/utils/frame_report/test/unittest/
H A Dframe_report_test.cpp53 * Function: SetGameScene
57 * CaseDescription: 1. call SetGameScene
62 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_BACKGROUND); in HWTEST_F()
65 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_FOREGROUND); in HWTEST_F()
67 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_SCHED); in HWTEST_F()
70 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_BACKGROUND); in HWTEST_F()
73 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_ERROR_STATE); in HWTEST_F()
87 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_BACKGROUND); in HWTEST_F()
91 Rosen::FrameReport::GetInstance().SetGameScene(FRT_GAME_PID, FRT_GAME_SCHED); in HWTEST_F()
/foundation/graphic/graphic_surface/utils/frame_report/test/fuzztest/framereport_fuzzer/
H A Dframereport_fuzzer.cpp58 Rosen::FrameReport::GetInstance().SetGameScene(pid, state); in DoSetGameScene()
/foundation/graphic/graphic_surface/utils/frame_report/export/
H A Dframe_report.h35 void SetGameScene(int32_t pid, int32_t state);
/foundation/graphic/graphic_surface/utils/frame_report/src/
H A Dframe_report.cpp63 void FrameReport::SetGameScene(int32_t pid, int32_t state) in SetGameScene() function in OHOS::Rosen::FrameReport
65 LOGI("FrameReport::SetGameScene pid = %{public}d state = %{public}d ", pid, state); in SetGameScene()
69 LOGI("FrameReport::SetGameScene Game Background Current Pid = %{public}d " in SetGameScene()
84 LOGW("FrameReport::SetGameScene state error!"); in SetGameScene()
/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
H A Drs_render_service_connection.cpp1886 FrameReport::GetInstance().SetGameScene(info.pid, info.state);

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