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Searched refs:SetBufferAvailable (Results 1 - 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/window_scene/scene/
H A Dwindow_scene.cpp56 session->SetBufferAvailable(true); in WindowScene()
679 session->SetBufferAvailable(true); in SetSubWindowBufferAvailableCallback()
/foundation/window/window_manager/window_scene/test/unittest/
H A Dsession_test3.cpp1166 * @tc.name: SetBufferAvailable
1167 * @tc.desc: SetBufferAvailable Test
1170 HWTEST_F(WindowSessionTest3, SetBufferAvailable, Function | SmallTest | Level2) in HWTEST_F()
1177 session_->SetBufferAvailable(true); in HWTEST_F()
H A Dsession_test2.cpp1670 session_->SetBufferAvailable(true); in HWTEST_F()
/foundation/window/window_manager/window_scene/session/host/include/
H A Dsession.h245 void SetBufferAvailable(bool bufferAvailable);
/foundation/window/window_manager/window_scene/session/host/src/
H A Dsession.cpp3052 void Session::SetBufferAvailable(bool bufferAvailable) in SetBufferAvailable() function in OHOS::Rosen::Session
3054 WLOGFI("SetBufferAvailable: %{public}d", bufferAvailable); in SetBufferAvailable()

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