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Searched refs:SetAABB (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_mesh_builder.h124 virtual void SetAABB(size_t submeshIndex, const BASE_NS::Math::Vec3& min, const BASE_NS::Math::Vec3& max) = 0;
/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.h58 void SetAABB(size_t submeshIndex, const BASE_NS::Math::Vec3& min, const BASE_NS::Math::Vec3& max) override;
H A Dmesh_builder.cpp1360 void MeshBuilder::SetAABB(size_t submeshIndex, const Math::Vec3& min, const Math::Vec3& max) in SetAABB() function in MeshBuilder
1470 SetAABB(submeshIndex, finalMinimum, finalMaximum); in CalculateAABB()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp834 result.meshBuilder->SetAABB(primitiveIndex, min, max); in ProcessPrimitives()

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