/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | session_lifecycle_test.cpp | 142 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 149 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 202 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 208 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 227 session_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F() 232 session_->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F() 251 session_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F() 265 session_->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F() 278 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 282 session_->state_ = SessionState in HWTEST_F() [all...] |
H A D | main_session_test.cpp | 123 mainSession_->state_ = SessionState::STATE_END; in HWTEST_F() 135 mainSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 148 mainSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 156 dialogSession->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 237 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 240 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 244 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F() 248 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F() 356 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 360 mainSession_->SetSessionState(SessionState in HWTEST_F() [all...] |
H A D | sub_session_test.cpp | 91 subSession_->state_ = SessionState::STATE_END; in HWTEST_F() 103 subSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 117 subSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 141 subSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 202 subSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 219 subSession_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F() 220 subSession_->UpdateSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 237 subSession_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F() 238 subSession_->UpdateSessionState(SessionState::STATE_INACTIVE); in HWTEST_F() 256 subSession_->SetSessionState(SessionState in HWTEST_F() [all...] |
H A D | system_session_test.cpp | 111 systemSession_->state_ = SessionState::STATE_END; in HWTEST_F() 123 systemSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 136 systemSession_->state_ = SessionState::STATE_END; in HWTEST_F() 171 sysSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 428 sysSession->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 457 sysSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 472 topDialog->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 490 sysSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 512 sysSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 536 sysSession->state_ = SessionState in HWTEST_F() [all...] |
H A D | main_session_lifecycle_test.cpp | 116 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F() 122 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 128 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 148 mainSession_->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F() 160 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 164 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
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H A D | anomaly_detection_test.cpp | 98 sceneSession->state_ = SessionState::STATE_ACTIVE; in ZeroOrderTest() 113 sceneSession1->state_ = SessionState::STATE_ACTIVE; in EQOrderTest() 123 sceneSession2->state_ = SessionState::STATE_ACTIVE; in EQOrderTest() 143 sceneSession->state_ = SessionState::STATE_ACTIVE; in WindowTypeTest() 154 callingSession->state_ = SessionState::STATE_ACTIVE; in WindowTypeTest() 178 sceneSession->state_ = SessionState::STATE_ACTIVE; in SubWindowTest() 190 mainSession->state_ = SessionState::STATE_ACTIVE; in SubWindowTest() 222 sceneSession->state_ = SessionState::STATE_ACTIVE; in KeyGUARDTest() 243 sceneSession1->state_ = SessionState::STATE_ACTIVE; in IsShowWhenLockedTest() 250 sceneSession2->state_ = SessionState in IsShowWhenLockedTest() [all...] |
H A D | scene_session_manager_lifecycle_test2.cpp | 100 sceneSession->state_ = SessionState::STATE_FOREGROUND; in SetVisibleForAccessibility() 125 SessionState state = SessionState::STATE_FOREGROUND; in HWTEST_F() 161 SessionState state = SessionState::STATE_BACKGROUND; in HWTEST_F() 178 state = SessionState::STATE_END; in HWTEST_F() 190 SessionState state = SessionState::STATE_FOREGROUND; in HWTEST_F()
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H A D | session_test3.cpp | 211 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 240 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 261 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 356 session_->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F() 369 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 389 session_->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F() 397 session_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 447 dialogSession1->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F() 448 dialogSession2->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F() 491 dialogSession1->SetSessionState(SessionState in HWTEST_F() [all...] |
H A D | session_test.cpp | 180 session_->UpdateSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 227 session_->UpdateSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 244 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 246 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 258 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 375 dialogSession->state_ = SessionState::STATE_INACTIVE; in HWTEST_F() 399 dialogSession1->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 406 dialogSession2->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 413 dialogSession3->state_ = SessionState::STATE_INACTIVE; in HWTEST_F() 866 session_->state_ = SessionState in HWTEST_F() [all...] |
H A D | scene_session_manager_test9.cpp | 184 sceneSession->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 232 sceneSession->state_ = SessionState::STATE_FOREGROUND; in HWTEST_F() 254 sceneSession2->state_ = SessionState::STATE_FOREGROUND; in HWTEST_F() 337 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 359 subSceneSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 371 subSceneSession1->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 379 subSceneSession2->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F() 386 subSceneSession3->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F() 418 subSceneSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F() 432 subSceneSession1->SetSessionState(SessionState in HWTEST_F() [all...] |
H A D | scene_session_manager_test6.cpp | 261 sceneSession1->SetSessionState(SessionState::STATE_FOREGROUND);
in HWTEST_F() 264 sceneSession2->SetSessionState(SessionState::STATE_FOREGROUND);
in HWTEST_F() 281 sceneSession2->SetSessionState(SessionState::STATE_BACKGROUND);
in HWTEST_F() 312 sceneSession1->SetSessionState(SessionState::STATE_FOREGROUND);
in HWTEST_F() 314 sceneSession2->SetSessionState(SessionState::STATE_FOREGROUND);
in HWTEST_F() 330 sceneSession2->SetSessionState(SessionState::STATE_BACKGROUND);
in HWTEST_F() 333 sceneSession1->SetSessionState(SessionState::STATE_BACKGROUND);
in HWTEST_F() 408 sceneSession->state_ = SessionState::STATE_DISCONNECT;
in HWTEST_F() 433 sceneSession->state_ = SessionState::STATE_ACTIVE;
in HWTEST_F() 447 sceneSession1->state_ = SessionState in HWTEST_F() [all...] |
H A D | scene_session_manager_supplement_test.cpp | 124 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT);
in HWTEST_F() 128 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT);
in HWTEST_F() 131 sceneSession->SetSessionState(SessionState::STATE_END);
in HWTEST_F() 503 sceneSession->state_ = SessionState::STATE_FOREGROUND;
in HWTEST_F() 645 sceneSession->state_ = SessionState::STATE_ACTIVE;
in HWTEST_F() 647 sceneSession1->state_ = SessionState::STATE_ACTIVE;
in HWTEST_F() 649 sceneSession->state_ = SessionState::STATE_FOREGROUND;
in HWTEST_F() 651 sceneSession1->state_ = SessionState::STATE_FOREGROUND;
in HWTEST_F() 653 sceneSession1->state_ = SessionState::STATE_INACTIVE;
in HWTEST_F() 655 sceneSession->state_ = SessionState in HWTEST_F() [all...] |
H A D | extension_session_test.cpp | 86 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 91 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 183 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 189 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 204 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 211 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 272 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 302 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 321 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F() 350 extensionSession_->state_ = SessionState in HWTEST_F() [all...] |
H A D | session_test2.cpp | 180 session1->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 187 session2->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 214 session1->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 221 session2->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 239 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 282 dialogSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 311 dialogSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 388 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F() 437 dialogSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F() 466 dialogSession->state_ = SessionState in HWTEST_F() [all...] |
H A D | scene_session_manager_lifecycle_test.cpp | 99 sceneSession->state_ = SessionState::STATE_FOREGROUND; in SetVisibleForAccessibility() 229 ssm_->OnSessionStateChange(100, SessionState::STATE_END); in HWTEST_F() 236 ssm_->OnSessionStateChange(100, SessionState::STATE_END); in HWTEST_F() 237 ssm_->OnSessionStateChange(100, SessionState::STATE_FOREGROUND); in HWTEST_F() 238 ssm_->OnSessionStateChange(0, SessionState::STATE_FOREGROUND); in HWTEST_F() 240 ssm_->OnSessionStateChange(0, SessionState::STATE_FOREGROUND); in HWTEST_F() 241 ssm_->OnSessionStateChange(100, SessionState::STATE_BACKGROUND); in HWTEST_F() 242 ssm_->OnSessionStateChange(0, SessionState::STATE_BACKGROUND); in HWTEST_F() 248 ssm_->OnSessionStateChange(100, SessionState::STATE_END); in HWTEST_F() 249 ssm_->OnSessionStateChange(100, SessionState in HWTEST_F() [all...] |
/foundation/CastEngine/castengine_cast_framework/service/src/session/include/ |
H A D | cast_session_impl.h | 99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState() 102 void Enter(SessionState state); 105 SessionState GetStateId() const; 109 SessionState stateId_; 118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState() 130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState() 142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState() 154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState() 172 ConnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectedState() 184 explicit PausedState(SessionState stateI [all...] |
H A D | cast_session_common.h | 34 enum class SessionState : uint8_t { class 47 const std::array<std::string, static_cast<size_t>(SessionState::SESSION_STATE_MAX)> SESSION_STATE_STRING = {
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/foundation/CastEngine/castengine_cast_plus_stream/include/ |
H A D | cast_session_impl.h | 99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState() 102 void Enter(SessionState state); 105 SessionState GetStateId() const; 109 SessionState stateId_; 118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState() 130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState() 142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState() 154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState() 172 ConnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectedState() 184 explicit PausedState(SessionState stateI [all...] |
H A D | cast_session_common.h | 34 enum class SessionState : uint8_t { class 47 const std::array<std::string, static_cast<size_t>(SessionState::SESSION_STATE_MAX)> SESSION_STATE_STRING = {
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | main_session.cpp | 79 session->UpdateSessionState(SessionState::STATE_ACTIVE); in Reconnect() 82 session->UpdateSessionState(SessionState::STATE_BACKGROUND); in Reconnect() 112 if (isVisible_ || state == SessionState::STATE_ACTIVE || state == SessionState::STATE_FOREGROUND) { in NotifyForegroundInteractiveStatus() 148 if (sessionState != SessionState::STATE_FOREGROUND && in CheckPointerEventDispatch() 149 sessionState != SessionState::STATE_ACTIVE && in CheckPointerEventDispatch() 232 if (state == SessionState::STATE_ACTIVE || state == SessionState::STATE_FOREGROUND) { in NotifyClientToUpdateInteractive()
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H A D | session.cpp | 57 const std::map<SessionState, bool> ATTACH_MAP = { 58 { SessionState::STATE_DISCONNECT, false }, 59 { SessionState::STATE_CONNECT, false }, 60 { SessionState::STATE_FOREGROUND, true }, 61 { SessionState::STATE_ACTIVE, true }, 62 { SessionState::STATE_INACTIVE, false }, 63 { SessionState::STATE_BACKGROUND, false }, 65 const std::map<SessionState, bool> DETACH_MAP = { 66 { SessionState::STATE_DISCONNECT, true }, 67 { SessionState [all...] |
/foundation/CastEngine/castengine_cast_framework/service/src/session/src/ |
H A D | cast_session_state.cpp | 28 void CastSessionImpl::BaseState::Enter(SessionState state) in Enter() 66 SessionState CastSessionImpl::BaseState::GetStateId() const in GetStateId() 73 BaseState::Enter(SessionState::DEFAULT); in Enter() 105 BaseState::Enter(SessionState::DISCONNECTED); in Enter() 148 BaseState::Enter(SessionState::AUTHING); in Enter() 205 BaseState::Enter(SessionState::CONNECTING); in Enter() 331 BaseState::Enter(SessionState::CONNECTED); in Enter() 423 BaseState::Enter(SessionState::STREAM); in Enter() 472 BaseState::Enter(SessionState::PAUSED); in Enter() 513 BaseState::Enter(SessionState in Enter() [all...] |
H A D | cast_session_impl.cpp | 477 if (sessionState_ != SessionState::PLAYING) { in DeliverInputEvent() 490 if (sessionState_ != SessionState::PLAYING) { in InjectEvent() 562 defaultState_ = std::make_shared<DefaultState>(SessionState::DEFAULT, this, nullptr); in Init() 563 disconnectedState_ = std::make_shared<DisconnectedState>(SessionState::DISCONNECTED, this, defaultState_); in Init() 564 authingState_ = std::make_shared<AuthingState>(SessionState::AUTHING, this, defaultState_); in Init() 565 connectingState_ = std::make_shared<ConnectingState>(SessionState::CONNECTING, this, defaultState_); in Init() 566 connectedState_ = std::make_shared<ConnectedState>(SessionState::CONNECTED, this, defaultState_); in Init() 567 disconnectingState_ = std::make_shared<DisconnectingState>(SessionState::DISCONNECTING, this, defaultState_); in Init() 568 pausedState_ = std::make_shared<PausedState>(SessionState::PAUSED, this, connectedState_); in Init() 569 playingState_ = std::make_shared<PlayingState>(SessionState in Init() [all...] |
/foundation/CastEngine/castengine_cast_plus_stream/src/ |
H A D | cast_session_state.cpp | 28 void CastSessionImpl::BaseState::Enter(SessionState state) in Enter() 66 SessionState CastSessionImpl::BaseState::GetStateId() const in GetStateId() 73 BaseState::Enter(SessionState::DEFAULT); in Enter() 105 BaseState::Enter(SessionState::DISCONNECTED); in Enter() 148 BaseState::Enter(SessionState::AUTHING); in Enter() 205 BaseState::Enter(SessionState::CONNECTING); in Enter() 331 BaseState::Enter(SessionState::CONNECTED); in Enter() 423 BaseState::Enter(SessionState::STREAM); in Enter() 472 BaseState::Enter(SessionState::PAUSED); in Enter() 513 BaseState::Enter(SessionState in Enter() [all...] |
H A D | cast_session_impl.cpp | 477 if (sessionState_ != SessionState::PLAYING) { in DeliverInputEvent() 490 if (sessionState_ != SessionState::PLAYING) { in InjectEvent() 562 defaultState_ = std::make_shared<DefaultState>(SessionState::DEFAULT, this, nullptr); in Init() 563 disconnectedState_ = std::make_shared<DisconnectedState>(SessionState::DISCONNECTED, this, defaultState_); in Init() 564 authingState_ = std::make_shared<AuthingState>(SessionState::AUTHING, this, defaultState_); in Init() 565 connectingState_ = std::make_shared<ConnectingState>(SessionState::CONNECTING, this, defaultState_); in Init() 566 connectedState_ = std::make_shared<ConnectedState>(SessionState::CONNECTED, this, defaultState_); in Init() 567 disconnectingState_ = std::make_shared<DisconnectingState>(SessionState::DISCONNECTING, this, defaultState_); in Init() 568 pausedState_ = std::make_shared<PausedState>(SessionState::PAUSED, this, connectedState_); in Init() 569 playingState_ = std::make_shared<PlayingState>(SessionState in Init() [all...] |