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Searched refs:SessionState (Results 1 - 25 of 61) sorted by relevance

123

/foundation/window/window_manager/window_scene/test/unittest/
H A Dsession_lifecycle_test.cpp142 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
149 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
202 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
208 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
227 session_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F()
232 session_->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F()
251 session_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F()
265 session_->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F()
278 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
282 session_->state_ = SessionState in HWTEST_F()
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H A Dmain_session_test.cpp123 mainSession_->state_ = SessionState::STATE_END; in HWTEST_F()
135 mainSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
148 mainSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
156 dialogSession->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
237 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
240 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
244 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F()
248 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F()
356 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
360 mainSession_->SetSessionState(SessionState in HWTEST_F()
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H A Dsub_session_test.cpp91 subSession_->state_ = SessionState::STATE_END; in HWTEST_F()
103 subSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
117 subSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
141 subSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
202 subSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
219 subSession_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F()
220 subSession_->UpdateSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
237 subSession_->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F()
238 subSession_->UpdateSessionState(SessionState::STATE_INACTIVE); in HWTEST_F()
256 subSession_->SetSessionState(SessionState in HWTEST_F()
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H A Dsystem_session_test.cpp111 systemSession_->state_ = SessionState::STATE_END; in HWTEST_F()
123 systemSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
136 systemSession_->state_ = SessionState::STATE_END; in HWTEST_F()
171 sysSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
428 sysSession->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
457 sysSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
472 topDialog->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
490 sysSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
512 sysSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
536 sysSession->state_ = SessionState in HWTEST_F()
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H A Dmain_session_lifecycle_test.cpp116 mainSession_->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F()
122 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
128 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
148 mainSession_->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F()
160 mainSession_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
164 mainSession_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
H A Danomaly_detection_test.cpp98 sceneSession->state_ = SessionState::STATE_ACTIVE; in ZeroOrderTest()
113 sceneSession1->state_ = SessionState::STATE_ACTIVE; in EQOrderTest()
123 sceneSession2->state_ = SessionState::STATE_ACTIVE; in EQOrderTest()
143 sceneSession->state_ = SessionState::STATE_ACTIVE; in WindowTypeTest()
154 callingSession->state_ = SessionState::STATE_ACTIVE; in WindowTypeTest()
178 sceneSession->state_ = SessionState::STATE_ACTIVE; in SubWindowTest()
190 mainSession->state_ = SessionState::STATE_ACTIVE; in SubWindowTest()
222 sceneSession->state_ = SessionState::STATE_ACTIVE; in KeyGUARDTest()
243 sceneSession1->state_ = SessionState::STATE_ACTIVE; in IsShowWhenLockedTest()
250 sceneSession2->state_ = SessionState in IsShowWhenLockedTest()
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H A Dscene_session_manager_lifecycle_test2.cpp100 sceneSession->state_ = SessionState::STATE_FOREGROUND; in SetVisibleForAccessibility()
125 SessionState state = SessionState::STATE_FOREGROUND; in HWTEST_F()
161 SessionState state = SessionState::STATE_BACKGROUND; in HWTEST_F()
178 state = SessionState::STATE_END; in HWTEST_F()
190 SessionState state = SessionState::STATE_FOREGROUND; in HWTEST_F()
H A Dsession_test3.cpp211 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
240 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
261 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
356 session_->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F()
369 session_->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
389 session_->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F()
397 session_->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
447 dialogSession1->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F()
448 dialogSession2->SetSessionState(SessionState::STATE_INACTIVE); in HWTEST_F()
491 dialogSession1->SetSessionState(SessionState in HWTEST_F()
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H A Dsession_test.cpp180 session_->UpdateSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
227 session_->UpdateSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
244 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
246 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
258 session_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
375 dialogSession->state_ = SessionState::STATE_INACTIVE; in HWTEST_F()
399 dialogSession1->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
406 dialogSession2->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
413 dialogSession3->state_ = SessionState::STATE_INACTIVE; in HWTEST_F()
866 session_->state_ = SessionState in HWTEST_F()
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H A Dscene_session_manager_test9.cpp184 sceneSession->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
232 sceneSession->state_ = SessionState::STATE_FOREGROUND; in HWTEST_F()
254 sceneSession2->state_ = SessionState::STATE_FOREGROUND; in HWTEST_F()
337 sceneSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
359 subSceneSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
371 subSceneSession1->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
379 subSceneSession2->SetSessionState(SessionState::STATE_CONNECT); in HWTEST_F()
386 subSceneSession3->SetSessionState(SessionState::STATE_ACTIVE); in HWTEST_F()
418 subSceneSession->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
432 subSceneSession1->SetSessionState(SessionState in HWTEST_F()
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H A Dscene_session_manager_test6.cpp261 sceneSession1->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
264 sceneSession2->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
281 sceneSession2->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F()
312 sceneSession1->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
314 sceneSession2->SetSessionState(SessionState::STATE_FOREGROUND); in HWTEST_F()
330 sceneSession2->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F()
333 sceneSession1->SetSessionState(SessionState::STATE_BACKGROUND); in HWTEST_F()
408 sceneSession->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
433 sceneSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
447 sceneSession1->state_ = SessionState in HWTEST_F()
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H A Dscene_session_manager_supplement_test.cpp124 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F()
128 sceneSession->SetSessionState(SessionState::STATE_DISCONNECT); in HWTEST_F()
131 sceneSession->SetSessionState(SessionState::STATE_END); in HWTEST_F()
503 sceneSession->state_ = SessionState::STATE_FOREGROUND; in HWTEST_F()
645 sceneSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
647 sceneSession1->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
649 sceneSession->state_ = SessionState::STATE_FOREGROUND; in HWTEST_F()
651 sceneSession1->state_ = SessionState::STATE_FOREGROUND; in HWTEST_F()
653 sceneSession1->state_ = SessionState::STATE_INACTIVE; in HWTEST_F()
655 sceneSession->state_ = SessionState in HWTEST_F()
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H A Dextension_session_test.cpp86 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
91 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
183 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
189 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
204 extensionSession_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
211 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
272 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
302 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
321 extensionSession_->state_ = SessionState::STATE_CONNECT; in HWTEST_F()
350 extensionSession_->state_ = SessionState in HWTEST_F()
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H A Dsession_test2.cpp180 session1->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
187 session2->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
214 session1->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
221 session2->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
239 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
282 dialogSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
311 dialogSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
388 session_->state_ = SessionState::STATE_DISCONNECT; in HWTEST_F()
437 dialogSession->state_ = SessionState::STATE_ACTIVE; in HWTEST_F()
466 dialogSession->state_ = SessionState in HWTEST_F()
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H A Dscene_session_manager_lifecycle_test.cpp99 sceneSession->state_ = SessionState::STATE_FOREGROUND; in SetVisibleForAccessibility()
229 ssm_->OnSessionStateChange(100, SessionState::STATE_END); in HWTEST_F()
236 ssm_->OnSessionStateChange(100, SessionState::STATE_END); in HWTEST_F()
237 ssm_->OnSessionStateChange(100, SessionState::STATE_FOREGROUND); in HWTEST_F()
238 ssm_->OnSessionStateChange(0, SessionState::STATE_FOREGROUND); in HWTEST_F()
240 ssm_->OnSessionStateChange(0, SessionState::STATE_FOREGROUND); in HWTEST_F()
241 ssm_->OnSessionStateChange(100, SessionState::STATE_BACKGROUND); in HWTEST_F()
242 ssm_->OnSessionStateChange(0, SessionState::STATE_BACKGROUND); in HWTEST_F()
248 ssm_->OnSessionStateChange(100, SessionState::STATE_END); in HWTEST_F()
249 ssm_->OnSessionStateChange(100, SessionState in HWTEST_F()
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/foundation/CastEngine/castengine_cast_framework/service/src/session/include/
H A Dcast_session_impl.h99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState()
102 void Enter(SessionState state);
105 SessionState GetStateId() const;
109 SessionState stateId_;
118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState()
130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState()
142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState()
154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState()
172 ConnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectedState()
184 explicit PausedState(SessionState stateI
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H A Dcast_session_common.h34 enum class SessionState : uint8_t { class
47 const std::array<std::string, static_cast<size_t>(SessionState::SESSION_STATE_MAX)> SESSION_STATE_STRING = {
/foundation/CastEngine/castengine_cast_plus_stream/include/
H A Dcast_session_impl.h99 BaseState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in BaseState()
102 void Enter(SessionState state);
105 SessionState GetStateId() const;
109 SessionState stateId_;
118 DefaultState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DefaultState()
130 DisconnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in DisconnectedState()
142 AuthingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in AuthingState()
154 ConnectingState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectingState()
172 ConnectedState(SessionState stateId, sptr<CastSessionImpl> session, std::shared_ptr<State> parentState = nullptr) in ConnectedState()
184 explicit PausedState(SessionState stateI
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H A Dcast_session_common.h34 enum class SessionState : uint8_t { class
47 const std::array<std::string, static_cast<size_t>(SessionState::SESSION_STATE_MAX)> SESSION_STATE_STRING = {
/foundation/window/window_manager/window_scene/session/host/src/
H A Dmain_session.cpp79 session->UpdateSessionState(SessionState::STATE_ACTIVE); in Reconnect()
82 session->UpdateSessionState(SessionState::STATE_BACKGROUND); in Reconnect()
112 if (isVisible_ || state == SessionState::STATE_ACTIVE || state == SessionState::STATE_FOREGROUND) { in NotifyForegroundInteractiveStatus()
148 if (sessionState != SessionState::STATE_FOREGROUND && in CheckPointerEventDispatch()
149 sessionState != SessionState::STATE_ACTIVE && in CheckPointerEventDispatch()
232 if (state == SessionState::STATE_ACTIVE || state == SessionState::STATE_FOREGROUND) { in NotifyClientToUpdateInteractive()
H A Dsession.cpp57 const std::map<SessionState, bool> ATTACH_MAP = {
58 { SessionState::STATE_DISCONNECT, false },
59 { SessionState::STATE_CONNECT, false },
60 { SessionState::STATE_FOREGROUND, true },
61 { SessionState::STATE_ACTIVE, true },
62 { SessionState::STATE_INACTIVE, false },
63 { SessionState::STATE_BACKGROUND, false },
65 const std::map<SessionState, bool> DETACH_MAP = {
66 { SessionState::STATE_DISCONNECT, true },
67 { SessionState
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/foundation/CastEngine/castengine_cast_framework/service/src/session/src/
H A Dcast_session_state.cpp28 void CastSessionImpl::BaseState::Enter(SessionState state) in Enter()
66 SessionState CastSessionImpl::BaseState::GetStateId() const in GetStateId()
73 BaseState::Enter(SessionState::DEFAULT); in Enter()
105 BaseState::Enter(SessionState::DISCONNECTED); in Enter()
148 BaseState::Enter(SessionState::AUTHING); in Enter()
205 BaseState::Enter(SessionState::CONNECTING); in Enter()
331 BaseState::Enter(SessionState::CONNECTED); in Enter()
423 BaseState::Enter(SessionState::STREAM); in Enter()
472 BaseState::Enter(SessionState::PAUSED); in Enter()
513 BaseState::Enter(SessionState in Enter()
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H A Dcast_session_impl.cpp477 if (sessionState_ != SessionState::PLAYING) { in DeliverInputEvent()
490 if (sessionState_ != SessionState::PLAYING) { in InjectEvent()
562 defaultState_ = std::make_shared<DefaultState>(SessionState::DEFAULT, this, nullptr); in Init()
563 disconnectedState_ = std::make_shared<DisconnectedState>(SessionState::DISCONNECTED, this, defaultState_); in Init()
564 authingState_ = std::make_shared<AuthingState>(SessionState::AUTHING, this, defaultState_); in Init()
565 connectingState_ = std::make_shared<ConnectingState>(SessionState::CONNECTING, this, defaultState_); in Init()
566 connectedState_ = std::make_shared<ConnectedState>(SessionState::CONNECTED, this, defaultState_); in Init()
567 disconnectingState_ = std::make_shared<DisconnectingState>(SessionState::DISCONNECTING, this, defaultState_); in Init()
568 pausedState_ = std::make_shared<PausedState>(SessionState::PAUSED, this, connectedState_); in Init()
569 playingState_ = std::make_shared<PlayingState>(SessionState in Init()
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/foundation/CastEngine/castengine_cast_plus_stream/src/
H A Dcast_session_state.cpp28 void CastSessionImpl::BaseState::Enter(SessionState state) in Enter()
66 SessionState CastSessionImpl::BaseState::GetStateId() const in GetStateId()
73 BaseState::Enter(SessionState::DEFAULT); in Enter()
105 BaseState::Enter(SessionState::DISCONNECTED); in Enter()
148 BaseState::Enter(SessionState::AUTHING); in Enter()
205 BaseState::Enter(SessionState::CONNECTING); in Enter()
331 BaseState::Enter(SessionState::CONNECTED); in Enter()
423 BaseState::Enter(SessionState::STREAM); in Enter()
472 BaseState::Enter(SessionState::PAUSED); in Enter()
513 BaseState::Enter(SessionState in Enter()
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H A Dcast_session_impl.cpp477 if (sessionState_ != SessionState::PLAYING) { in DeliverInputEvent()
490 if (sessionState_ != SessionState::PLAYING) { in InjectEvent()
562 defaultState_ = std::make_shared<DefaultState>(SessionState::DEFAULT, this, nullptr); in Init()
563 disconnectedState_ = std::make_shared<DisconnectedState>(SessionState::DISCONNECTED, this, defaultState_); in Init()
564 authingState_ = std::make_shared<AuthingState>(SessionState::AUTHING, this, defaultState_); in Init()
565 connectingState_ = std::make_shared<ConnectingState>(SessionState::CONNECTING, this, defaultState_); in Init()
566 connectedState_ = std::make_shared<ConnectedState>(SessionState::CONNECTED, this, defaultState_); in Init()
567 disconnectingState_ = std::make_shared<DisconnectingState>(SessionState::DISCONNECTING, this, defaultState_); in Init()
568 pausedState_ = std::make_shared<PausedState>(SessionState::PAUSED, this, connectedState_); in Init()
569 playingState_ = std::make_shared<PlayingState>(SessionState in Init()
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