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Searched refs:SendKeyEventToUI (Results 1 - 4 of 4) sorted by relevance

/foundation/window/window_manager/window_scene/intention_event/src/
H A Dintention_event_manager.cpp246 focusedSceneSession->SendKeyEventToUI(keyEvent); in DispatchKeyEventCallback()
286 bool isConsumed = focusedSceneSession->SendKeyEventToUI(keyEvent, true); in OnInputEvent()
288 TLOGI(WmsLogTag::WMS_INPUT_KEY_FLOW, "SendKeyEventToUI id:%{public}d isConsumed:%{public}d", in OnInputEvent()
314 focusedSceneSession->SendKeyEventToUI(keyEvent); in OnInputEvent()
/foundation/window/window_manager/window_scene/session/host/include/
H A Dscene_session.h383 bool SendKeyEventToUI(std::shared_ptr<MMI::KeyEvent> keyEvent, bool isPreImeEvent = false);
/foundation/window/window_manager/window_scene/test/unittest/
H A Dscene_session_test2.cpp1782 sceneSession->SendKeyEventToUI(keyEvent, isPreImeEvent); in HWTEST_F()
/foundation/window/window_manager/window_scene/session/host/src/
H A Dscene_session.cpp4383 bool SceneSession::SendKeyEventToUI(std::shared_ptr<MMI::KeyEvent> keyEvent, bool isPreImeEvent) in SendKeyEventToUI() function in SceneSession

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