Searched refs:SceneResourceType (Results 1 - 3 of 3) sorted by relevance
/foundation/graphic/graphic_3d/kits/js/src/ |
H A D | SceneResourceImpl.cpp | 21 SceneResourceImpl::SceneResourceImpl(SceneResourceType type) : type_(type) in SceneResourceImpl() 33 NapiApi::Object SceneResourceType(exports.GetEnv()); in RegisterEnums() 37 napi_create_uint32(enu.GetEnv(), SceneResourceType::x, &v); \ in RegisterEnums() 40 DECL_ENUM(SceneResourceType, UNKNOWN); in RegisterEnums() 41 DECL_ENUM(SceneResourceType, NODE); in RegisterEnums() 42 DECL_ENUM(SceneResourceType, ENVIRONMENT); in RegisterEnums() 43 DECL_ENUM(SceneResourceType, MATERIAL); in RegisterEnums() 44 DECL_ENUM(SceneResourceType, MESH); in RegisterEnums() 45 DECL_ENUM(SceneResourceType, ANIMATION); in RegisterEnums() 46 DECL_ENUM(SceneResourceType, SHADE in RegisterEnums() [all...] |
H A D | ImageJS.cpp | 86 : BaseObject<ImageJS>(e, i), SceneResourceImpl(SceneResourceType::IMAGE)
in ImageJS()
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/foundation/graphic/graphic_3d/kits/js/include/ |
H A D | SceneResourceImpl.h | 22 enum SceneResourceType { enum in SceneResourceImpl 57 SceneResourceImpl(SceneResourceType type); 75 SceneResourceType type_;
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