/foundation/window/window_manager/test/systemtest/wms/ |
H A D | window_app_floating_window_test.cpp | 186 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 187 ASSERT_EQ(true, fltWin->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 219 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 223 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 259 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 318 ASSERT_EQ(false, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 319 ASSERT_EQ(true, fltWin->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 348 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 352 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 383 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() [all...] |
H A D | window_system_toast_test.cpp | 155 ASSERT_EQ(true, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F() 187 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F() 191 ASSERT_EQ(true, scene->GetMainWindow()->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F() 227 ASSERT_EQ(false, fltWin->GetWindowState() == WindowState::STATE_SHOWN); in HWTEST_F()
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H A D | window_nointeraction_listener_test.cpp | 191 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 263 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 334 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 369 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 400 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
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H A D | window_immersive_test2.cpp | 385 window->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 436 window->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 547 window->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 592 window->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 650 window->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 704 window->state_ = WindowState::STATE_SHOWN;
in HWTEST_F()
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/foundation/window/window_manager/wm/test/unittest/ |
H A D | window_scene_session_impl_test3.cpp | 91 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 128 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 176 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 312 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 986 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 1153 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 1198 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 1244 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 1279 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() 1314 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN;
in HWTEST_F() [all...] |
H A D | window_scene_session_impl_test4.cpp | 98 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 145 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 355 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 396 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 451 windowSession->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 476 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 860 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 922 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 958 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1007 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() [all...] |
H A D | window_scene_session_impl_test2.cpp | 745 windowSceneSessionImpl->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 746 winSession->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 998 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1024 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1045 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1066 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1115 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1145 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1178 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1219 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() [all...] |
H A D | window_scene_session_impl_test.cpp | 493 windowSceneSession->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 710 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 962 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 991 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1036 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1065 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1091 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1136 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1219 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1253 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() [all...] |
H A D | window_impl_test3.cpp | 567 window->UpdateWindowState(WindowState::STATE_SHOWN); in HWTEST_F() 649 subWindow->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 650 subWindow->subWindowState_ = WindowState::STATE_SHOWN; in HWTEST_F() 655 mainWindow->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 656 subWindow->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 659 ASSERT_EQ(subWindow->subWindowState_, WindowState::STATE_SHOWN); in HWTEST_F() 689 subWindow->subWindowState_ = WindowState::STATE_SHOWN; in HWTEST_F() 754 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
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H A D | window_impl_test5.cpp | 149 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 341 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 376 state = WindowState::STATE_SHOWN; in HWTEST_F() 415 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 452 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1087 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1117 window->state_ = WindowState::STATE_SHOWN; in HWTEST_F()
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/foundation/window/window_manager/wm/include/ |
H A D | screen_scene.h | 58 return WindowState::STATE_SHOWN;
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H A D | root_scene.h | 79 return WindowState::STATE_SHOWN;
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/foundation/window/window_manager/wm/test/unittest/ui_extension/ |
H A D | window_extension_session_impl_test.cpp | 562 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 575 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 588 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 966 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1488 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1494 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1498 ASSERT_EQ(window_->state_, WindowState::STATE_SHOWN); in HWTEST_F() 1703 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1725 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() 1741 window_->state_ = WindowState::STATE_SHOWN; in HWTEST_F() [all...] |
/foundation/window/window_manager/wm/src/ |
H A D | window_impl.cpp | 317 if (state_ == WindowState::STATE_SHOWN) { in SetFocusable() 334 if (state_ == WindowState::STATE_SHOWN) { in SetTouchable() 441 } else if (state_ == WindowState::STATE_SHOWN) { in SetWindowMode() 654 if (state_ == WindowState::STATE_SHOWN) { in SetUIContentInner() 1672 state_ = WindowState::STATE_SHOWN; in Show() 1676 if (state_ == WindowState::STATE_SHOWN) { in Show() 1839 if (state_ == WindowState::STATE_SHOWN) { in SetKeepScreenOn() 1859 if (state_ == WindowState::STATE_SHOWN) { in SetTurnScreenOn() 1972 if (state_ == WindowState::STATE_SHOWN) { in SetBrightness() 2098 if (state_ != WindowState::STATE_SHOWN) { in RaiseToAppTop() [all...] |
H A D | window_scene_session_impl.cpp | 1109 state_ = WindowState::STATE_SHOWN; in PreLayoutOnShow() 1110 requestState_ = WindowState::STATE_SHOWN; in PreLayoutOnShow() 1138 if (state_ == WindowState::STATE_SHOWN) { in Show() 1187 UpdateSubWindowStateAndNotify(GetPersistentId(), WindowState::STATE_SHOWN); in Show() member in OHOS::Rosen::WindowState 1188 state_ = WindowState::STATE_SHOWN; in Show() 1189 requestState_ = WindowState::STATE_SHOWN; in Show() 1295 if (state_ == WindowState::STATE_SHOWN) { in UpdateSubWindowState() 1515 if (state_ == WindowState::STATE_SHOWN) { in MoveToAsync() 1701 if (state_ == WindowState::STATE_SHOWN) { in ResizeAsync() 1766 if (state_ != WindowState::STATE_SHOWN) { in RaiseToAppTop() [all...] |
H A D | window_extension_session_impl.cpp | 322 if (state_ != WindowState::STATE_SHOWN) { in SetPrivacyMode() 537 if (state_ == WindowState::STATE_SHOWN) { in NapiSetUIContent() 969 if (state_ != WindowState::STATE_SHOWN) { in HideNonSecureWindows() 991 if (state_ != WindowState::STATE_SHOWN) { in SetWaterMarkFlag()
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/foundation/window/window_manager/wmserver/test/unittest/ |
H A D | window_group_mgr_test.cpp | 80 windowImpl->SetWindowState(WindowState::STATE_SHOWN); in SetUpTestCase()
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/foundation/window/window_manager/interfaces/kits/napi/extension_window/ |
H A D | js_extension_window_listener.cpp | 218 state_ = WindowState::STATE_SHOWN;
in AfterForeground() 226 if (state_ == WindowState::STATE_INITIAL || state_ == WindowState::STATE_SHOWN) {
in AfterBackground()
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/foundation/window/window_manager/interfaces/kits/napi/window_runtime/window_napi/ |
H A D | js_transition_controller.cpp | 96 if (state != WindowState::STATE_SHOWN) { in OnCompleteTransition() 168 if (state != WindowState::STATE_SHOWN) { in AnimationForShown()
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/foundation/window/window_manager/window_scene/test/unittest/ |
H A D | main_session_lifecycle_test.cpp | 103 property->SetWindowState(WindowState::STATE_SHOWN); in HWTEST_F()
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H A D | system_session_lifecycle_test.cpp | 158 property->windowState_ = WindowState::STATE_SHOWN; in HWTEST_F()
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H A D | sub_session_lifecycle_test.cpp | 122 property->SetWindowState(WindowState::STATE_SHOWN); in HWTEST_F()
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/foundation/window/window_manager/test/systemtest/dms/ |
H A D | display_power_test.cpp | 430 ASSERT_EQ(false, window->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F() 434 ASSERT_EQ(true, window->GetWindowState() == WindowState::STATE_SHOWN);
in HWTEST_F()
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/foundation/window/window_manager/window_scene/session/host/src/ |
H A D | main_session.cpp | 77 if (windowState == WindowState::STATE_SHOWN) { in Reconnect()
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/foundation/window/window_manager/wmserver/src/ |
H A D | window_group_mgr.cpp | 150 windowNode->GetWindowToken()->UpdateWindowState(WindowState::STATE_SHOWN); in MoveMissionToForeground()
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