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Searched refs:SHOW_ANIMATION_PLAYING (Results 1 - 5 of 5) sorted by relevance

/foundation/window/window_manager/wmserver/src/
H A Dwindow_node_state_machine.cpp110 if (currState_ == WindowNodeState::SHOW_ANIMATION_PLAYING || in IsRemoteAnimationPlaying()
121 return currState_ == WindowNodeState::SHOW_ANIMATION_PLAYING; in IsShowAnimationPlaying()
135 if (currState_ == WindowNodeState::SHOW_ANIMATION_PLAYING || in IsWindowNodeShownOrShowing()
H A Dremote_animation.cpp373 dstNode->stateMachine_.TransitionTo(WindowNodeState::SHOW_ANIMATION_PLAYING); in NotifyAnimationTransition()
521 dstNode->stateMachine_.TransitionTo(WindowNodeState::SHOW_ANIMATION_PLAYING); in NotifyAnimationBackTransition()
/foundation/window/window_manager/wmserver/include/
H A Dwindow_node_state_machine.h34 SHOW_ANIMATION_PLAYING, member in OHOS::Rosen::WindowNodeState
/foundation/window/window_manager/wmserver/test/unittest/
H A Dremote_animation_test.cpp306 node_->stateMachine_.TransitionTo(WindowNodeState::SHOW_ANIMATION_PLAYING); in HWTEST_F()
344 node_->stateMachine_.TransitionTo(WindowNodeState::SHOW_ANIMATION_PLAYING); in HWTEST_F()
504 node_->stateMachine_.TransitionTo(WindowNodeState::SHOW_ANIMATION_PLAYING); in HWTEST_F()
594 node_->stateMachine_.TransitionTo(WindowNodeState::SHOW_ANIMATION_PLAYING); in HWTEST_F()
H A Dwindow_controller_test.cpp122 node_->stateMachine_.currState_ = WindowNodeState::SHOW_ANIMATION_PLAYING; in HWTEST_F()

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