Searched refs:SCENE_PLUGIN_VERBOSE_LOG (Results 1 - 13 of 13) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/ |
H A D | namespace.h | 22 #define SCENE_PLUGIN_VERBOSE_LOG CORE_LOG_D macro 24 #define SCENE_PLUGIN_VERBOSE_LOG(...) macro
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | node_impl.cpp | 112 SCENE_PLUGIN_VERBOSE_LOG("Node::Connect called for: '%s' (%s)", GetName().c_str(), Path()->Get().c_str()); in Connect() 135 SCENE_PLUGIN_VERBOSE_LOG("Node::Connect - NO PARENT - '%s'", GetName().c_str()); in Connect() 187 SCENE_PLUGIN_VERBOSE_LOG( in AttachToHierarchy() 199 SCENE_PLUGIN_VERBOSE_LOG("Node::AttachToHierarchy path is: '%s'", Path()->GetValue().c_str()); in AttachToHierarchy() 204 SCENE_PLUGIN_VERBOSE_LOG( in DetachFromHierarchy() 216 SCENE_PLUGIN_VERBOSE_LOG("Node::DetachFromHierarchy path is: '%s'", Path()->GetValue().c_str()); in DetachFromHierarchy() 276 SCENE_PLUGIN_VERBOSE_LOG("Child '%s' moved in '%s'", object.c_str(), parent.c_str()); in Build() 394 SCENE_PLUGIN_VERBOSE_LOG("Cloned %s", name.c_str()); 439 SCENE_PLUGIN_VERBOSE_LOG("remove node from %zu", index); in RemoveIndex() 465 SCENE_PLUGIN_VERBOSE_LOG("mov in SetIndex() [all...] |
H A D | asset_manager.cpp | 90 SCENE_PLUGIN_VERBOSE_LOG("Save file: '%s'", string(fileUri).c_str()); in SaveTextFile() 104 SCENE_PLUGIN_VERBOSE_LOG("SaveJsonEntityCollection: '%s'", resolvedUri.c_str()); in SaveJsonEntityCollection() 220 SCENE_PLUGIN_VERBOSE_LOG( in InstantiateCollection()
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H A D | ecs_listener.h | 94 SCENE_PLUGIN_VERBOSE_LOG("%s: multiple, count %zu", __func__, vec.size()); in AddEntity() 177 // SCENE_PLUGIN_VERBOSE_LOG("%s: %i", __func__, e.id);
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H A D | scene_holder.cpp | 938 SCENE_PLUGIN_VERBOSE_LOG("found %zu meshes", meshes.size()); in RemoveUriComponentsFromMeshes() 963 SCENE_PLUGIN_VERBOSE_LOG("found %zu meshes", meshes.size()); in FindMesh() 980 SCENE_PLUGIN_VERBOSE_LOG("name: %s enabled: %i", entityName.c_str(), effectivelyEnabled); in FindMesh() 1017 SCENE_PLUGIN_VERBOSE_LOG("found %zu materials", materials.size()); in FindMaterial() 1034 SCENE_PLUGIN_VERBOSE_LOG("name: %s enabled: %i", entityName.c_str(), effectivelyEnabled); in FindMaterial() 1089 SCENE_PLUGIN_VERBOSE_LOG("found %zu animations", animations.size()); in FindAnimation() 1106 SCENE_PLUGIN_VERBOSE_LOG("name: %s enabled: %i", entityName.c_str(), effectivelyEnabled); in FindAnimation() 1129 SCENE_PLUGIN_VERBOSE_LOG("%s, found %zu animations", __func__, animations.size()); in ResolveAnimations() 1703 SCENE_PLUGIN_VERBOSE_LOG("reparenting '%s' to '%s'", name.c_str(), parentPath.c_str()); in ReparentEntity() 1971 SCENE_PLUGIN_VERBOSE_LOG("Go in GetGraphicsState() [all...] |
H A D | scene_impl.cpp | 842 SCENE_PLUGIN_VERBOSE_LOG("%s", path.c_str()); in instantiateNodes() 860 SCENE_PLUGIN_VERBOSE_LOG("%s: the path does not contain root node, patching the path", __func__); in NormalizePath() 1077 SCENE_PLUGIN_VERBOSE_LOG("Scene::BindNodeToEcs called for %s", BASE_NS::string(fullPath).c_str()); 1291 SCENE_PLUGIN_VERBOSE_LOG("Updating cached reference of %s: %s", tname, uri.c_str()); in CacheNode() 1299 SCENE_PLUGIN_VERBOSE_LOG("Caching reference of %s: %s", tname, uri.c_str()); in CacheNode()
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H A D | ecs_serializer.cpp | 824 SCENE_PLUGIN_VERBOSE_LOG( in GatherExternalCollections() 867 SCENE_PLUGIN_VERBOSE_LOG( in ReadEntityCollection() 893 SCENE_PLUGIN_VERBOSE_LOG("External Collection: uri='%s' context='%s'", collectionSrcUri.c_str(), in ReadEntityCollection()
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H A D | postprocess_impl.cpp | 70 SCENE_PLUGIN_VERBOSE_LOG("%s", __func__); in ~PostProcessImpl()
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H A D | mesh_impl.cpp | 160 SCENE_PLUGIN_VERBOSE_LOG("binding mesh: %s", name.c_str());
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H A D | asset_loader.cpp | 532 SCENE_PLUGIN_VERBOSE_LOG("AnimationTrack %s already targetted", in UpdateTrackTargets()
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H A D | postprocess_effect_impl.cpp | 460 SCENE_PLUGIN_VERBOSE_LOG("%s", __func__); in ~TonemapImpl()
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H A D | material_impl.cpp | 187 SCENE_PLUGIN_VERBOSE_LOG("binding material: %s", materialName.c_str()); 302 SCENE_PLUGIN_VERBOSE_LOG("MaterialImpl::%s %s", __func__, Name()->Get().c_str()); 466 SCENE_PLUGIN_VERBOSE_LOG("%s: resolved name: %s", __func__, name.c_str()); in CheckImageHandle()
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H A D | ecs_animation.cpp | 983 SCENE_PLUGIN_VERBOSE_LOG("Tearing down: %s", META_NS::GetValue(Name()).c_str()); in Destroy()
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