Searched refs:RotateZCWRadians (Results 1 - 1 of 1) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/ | ||
H A D | matrix_util.h | 283 static inline Mat4X4 RotateZCWRadians(const Mat4X4& mat, float rot) in RotateZCWRadians() function |
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