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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.cpp571 void ResetTime(AnimationStateComponent& state, const AnimationComponent& animation) in ResetTime() function
916 ResetTime(*stateHandle, *animationHandle); in OnAnimationComponentsUpdated()
1003 ResetTime(state, animation); in UpdateAnimation()

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