Home
last modified time | relevance | path

Searched refs:RenderNodeContextManager (Results 1 - 5 of 5) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_context_manager.cpp39 RenderNodeContextManager::RenderNodeContextManager(const CreateInfo& createInfo) in RenderNodeContextManager() function in RenderNodeContextManager
57 contextInterfaces_.push_back({ RenderNodeContextManager::UID, this }); in RenderNodeContextManager()
63 RenderNodeContextManager::~RenderNodeContextManager() = default;
65 void RenderNodeContextManager::BeginFrame(const uint32_t renderNodeIdx, const PerFrameTimings& frameTimings) in BeginFrame()
86 const IRenderNodeRenderDataStoreManager& RenderNodeContextManager::GetRenderDataStoreManager() const in GetRenderDataStoreManager()
91 const IRenderNodeShaderManager& RenderNodeContextManager::GetShaderManager() const in GetShaderManager()
96 IRenderNodeGpuResourceManager& RenderNodeContextManager::GetGpuResourceManager() in GetGpuResourceManager()
101 INodeContextDescriptorSetManager& RenderNodeContextManager
[all...]
H A Drender_node_context_manager.h49 class RenderNodeContextManager.
51 class RenderNodeContextManager final : public IRenderNodeContextManager {
70 explicit RenderNodeContextManager(const CreateInfo& createInfo);
71 ~RenderNodeContextManager() override;
H A Drender_node_graph_node_store.h86 BASE_NS::unique_ptr<RenderNodeContextManager> renderNodeContextManager;
H A Drender_command_list.h37 class RenderNodeContextManager;
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp160 RenderNodeContextManager::CreateInfo rncmci { renderContext, rngd, *renderNodeData.inputData, in InitializeRenderNodeContextData()
164 nodeContextData.renderNodeContextManager = make_unique<RenderNodeContextManager>(rncmci); in InitializeRenderNodeContextData()
209 const RenderNodeContextManager::PerFrameTimings& timings) in BeginRenderNodeGraph()
519 const RenderNodeContextManager::PerFrameTimings timings { 0, 0, device_.GetFrameCount() }; in InitNodeGraphs()
658 const RenderNodeContextManager::PerFrameTimings timings { previousFrameTime_ - firstTime_, deltaTime_, in RenderFrameImpl()

Completed in 10 milliseconds