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Searched refs:RenderGraph (Results 1 - 4 of 4) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp200 void DebugPrintImageState(const GpuResourceManager& gpuResourceMgr, const RenderGraph::RenderGraphImageState& resState) in DebugPrintImageState()
222 RenderCommandBeginRenderPass& beginRenderPass, RenderGraph::RenderGraphImageState& storeState) in PatchRenderPassFinalLayout()
233 void UpdateMultiRenderCommandListRenderPasses(RenderGraph::MultiRenderPassStore& store) in UpdateMultiRenderCommandListRenderPasses()
376 const BindableImage& dst, const RenderGraph::RenderGraphAdditionalImageState& additionalImageState) in GetSrcImageBarrierMips()
383 if (dst.mip < RenderGraph::MAX_MIP_STATE_COUNT) { in GetSrcImageBarrierMips()
426 const BindableImage& dst, const RenderGraph::RenderGraphAdditionalImageState& additionalImageState) in GetDstImageBarrierMips()
433 if (dst.mip < RenderGraph::MAX_MIP_STATE_COUNT) { in GetDstImageBarrierMips()
452 const BindableImage& res, RenderGraph::RenderGraphAdditionalImageState& additionalStateRef) in ModifyAdditionalImageState()
460 (res.mip < RenderGraph::MAX_MIP_STATE_COUNT)) { in ModifyAdditionalImageState()
464 for (uint32_t idx = 0; idx < RenderGraph in ModifyAdditionalImageState()
564 RenderGraph::RenderGraph(GpuResourceManager& gpuResourceMgr) : gpuResourceMgr_(gpuResourceMgr) {} RenderGraph() function in RenderGraph
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H A Drender_graph.h39 RenderGraph.
43 class RenderGraph final {
45 explicit RenderGraph(GpuResourceManager& gpuResourceMgr);
46 ~RenderGraph() = default;
48 RenderGraph(const RenderGraph&) = delete;
49 RenderGraph operator=(const RenderGraph&) = delete;
195 const GpuResourceState& resourceState, const BindableImage& res, RenderGraph::ParameterCache& params);
198 const GpuResourceState& resourceState, const BindableBuffer& res, RenderGraph
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H A Drenderer.h41 class RenderGraph;
96 BASE_NS::unique_ptr<RenderGraph> renderGraph_;
H A Drenderer.cpp254 Device& device, RenderGraph& renderGraph, array_view<RenderNodeGraphNodeStore*> graphNodeStoreView) in ProcessRenderNodeGraph()
473 renderGraph_ = make_unique<RenderGraph>(gpuResourceMgr_); in Renderer()
721 const RenderGraph::SwapchainStates bbState = renderGraph_->GetSwapchainResourceStates(); in RenderFrameBackendImpl()

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