Searched refs:RenderGraph (Results 1 - 4 of 4) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 200 void DebugPrintImageState(const GpuResourceManager& gpuResourceMgr, const RenderGraph::RenderGraphImageState& resState) in DebugPrintImageState() 222 RenderCommandBeginRenderPass& beginRenderPass, RenderGraph::RenderGraphImageState& storeState) in PatchRenderPassFinalLayout() 233 void UpdateMultiRenderCommandListRenderPasses(RenderGraph::MultiRenderPassStore& store) in UpdateMultiRenderCommandListRenderPasses() 376 const BindableImage& dst, const RenderGraph::RenderGraphAdditionalImageState& additionalImageState) in GetSrcImageBarrierMips() 383 if (dst.mip < RenderGraph::MAX_MIP_STATE_COUNT) { in GetSrcImageBarrierMips() 426 const BindableImage& dst, const RenderGraph::RenderGraphAdditionalImageState& additionalImageState) in GetDstImageBarrierMips() 433 if (dst.mip < RenderGraph::MAX_MIP_STATE_COUNT) { in GetDstImageBarrierMips() 452 const BindableImage& res, RenderGraph::RenderGraphAdditionalImageState& additionalStateRef) in ModifyAdditionalImageState() 460 (res.mip < RenderGraph::MAX_MIP_STATE_COUNT)) { in ModifyAdditionalImageState() 464 for (uint32_t idx = 0; idx < RenderGraph in ModifyAdditionalImageState() 564 RenderGraph::RenderGraph(GpuResourceManager& gpuResourceMgr) : gpuResourceMgr_(gpuResourceMgr) {} RenderGraph() function in RenderGraph [all...] |
H A D | render_graph.h | 39 RenderGraph. 43 class RenderGraph final { 45 explicit RenderGraph(GpuResourceManager& gpuResourceMgr); 46 ~RenderGraph() = default; 48 RenderGraph(const RenderGraph&) = delete; 49 RenderGraph operator=(const RenderGraph&) = delete; 195 const GpuResourceState& resourceState, const BindableImage& res, RenderGraph::ParameterCache& params); 198 const GpuResourceState& resourceState, const BindableBuffer& res, RenderGraph [all...] |
H A D | renderer.h | 41 class RenderGraph; 96 BASE_NS::unique_ptr<RenderGraph> renderGraph_;
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H A D | renderer.cpp | 254 Device& device, RenderGraph& renderGraph, array_view<RenderNodeGraphNodeStore*> graphNodeStoreView) in ProcessRenderNodeGraph() 473 renderGraph_ = make_unique<RenderGraph>(gpuResourceMgr_); in Renderer() 721 const RenderGraph::SwapchainStates bbState = renderGraph_->GetSwapchainResourceStates(); in RenderFrameBackendImpl()
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