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Help
Searched
refs:RenderFunction
(Results
1 - 9
of
9
) sorted by relevance
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/custom/
H
A
D
custom_node_layout_algorithm.h
31
using
RenderFunction
= std::function<RefPtr<UINode>()>;
38
explicit CustomNodeLayoutAlgorithm(const
RenderFunction
& renderFunction) : renderFunction_(renderFunction) {}
in CustomNodeLayoutAlgorithm()
68
RenderFunction
renderFunction_;
H
A
D
custom_node.h
50
void SetRenderFunction(const
RenderFunction
& renderFunction) override
69
void SetCompleteReloadFunc(
RenderFunction
&& func) override
135
RenderFunction
renderFunction_;
136
RenderFunction
completeReloadFunc_;
H
A
D
custom_node_pattern.h
39
void SetRenderFunction(const
RenderFunction
& renderFunction)
in SetRenderFunction()
47
RenderFunction
renderFunction_;
H
A
D
custom_measure_layout_node.h
41
void SetRenderFunction(const
RenderFunction
& renderFunction) override
62
void SetCompleteReloadFunc(
RenderFunction
&& func) override {}
H
A
D
custom_node_base.h
61
virtual void SetRenderFunction(const
RenderFunction
& renderFunction) {}
in SetRenderFunction()
95
virtual void SetCompleteReloadFunc(
RenderFunction
&& func) = 0;
H
A
D
custom_node.cpp
48
RenderFunction
renderFunction = nullptr;
in Render()
/foundation/arkui/ace_engine/frameworks/core/pipeline/base/
H
A
D
composed_element.h
34
using
RenderFunction
= std::function<RefPtr<Component>(const RefPtr<Component>&)>;
77
void SetRenderFunction(
RenderFunction
&& func)
in SetRenderFunction()
143
RenderFunction
renderFunction_;
/foundation/graphic/graphic_3d/3d_scene_adapter/src/
H
A
D
scene_adapter.cpp
365
RenderFunction
();
in InitRenderThread()
370
RenderFunction
();
in InitRenderThread()
412
void SceneAdapter::
RenderFunction
()
in RenderFunction()
function in OHOS::Render3D::SceneAdapter
414
WIDGET_SCOPED_TRACE("SceneAdapter::
RenderFunction
");
in RenderFunction()
/foundation/graphic/graphic_3d/3d_scene_adapter/include/scene_adapter/
H
A
D
scene_adapter.h
81
void
RenderFunction
();
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