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Searched refs:RenderCommandExecuteBackendFramePosition (Results 1 - 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h109 void RenderCommandExecuteBackendFramePosition(const RenderCommandWithType&);
133 &RenderBackendGLES::RenderCommandExecuteBackendFramePosition, &RenderBackendGLES::RenderCommandWriteTimestamp,
H A Drender_backend_gles.cpp2395 void RenderBackendGLES::RenderCommandExecuteBackendFramePosition(const RenderCommandWithType& renderCmd) in RenderCommandExecuteBackendFramePosition() function in RenderBackendGLES
2397 PLUGIN_ASSERT_MSG(false, "RenderCommandExecuteBackendFramePosition not implemented"); in RenderCommandExecuteBackendFramePosition()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h238 void RenderCommand(const RenderCommandExecuteBackendFramePosition& renderCmd, const LowLevelCommandBufferVk& cmdBuf,
H A Drender_backend_vk.cpp1099 RenderCommand(*static_cast<RenderCommandExecuteBackendFramePosition*>(ref.rc), cmdBuffer,
2552 void RenderBackendVk::RenderCommand(const RenderCommandExecuteBackendFramePosition& renderCmd,
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h440 struct RenderCommandExecuteBackendFramePosition { struct
H A Drender_command_list.cpp1894 RenderCommandExecuteBackendFramePosition* data = in SetExecuteBackendFramePosition()
1895 AllocateRenderCommand<RenderCommandExecuteBackendFramePosition>(allocator_); in SetExecuteBackendFramePosition()

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