Home
last modified time | relevance | path

Searched refs:RenderCommandDispatchIndirect (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h84 void RenderCommandDispatchIndirect(const RenderCommandWithType&);
119 &RenderBackendGLES::RenderCommandDispatchIndirect, &RenderBackendGLES::RenderCommandBindPipeline,
H A Drender_backend_gles.cpp1194 void RenderBackendGLES::RenderCommandDispatchIndirect(const RenderCommandWithType& ref) in RenderCommandDispatchIndirect() function in RenderBackendGLES
1197 const auto& renderCmd = *static_cast<const struct RenderCommandDispatchIndirect*>(ref.rc); in RenderCommandDispatchIndirect()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h175 void RenderCommand(const RenderCommandDispatchIndirect& renderCmd, const LowLevelCommandBufferVk& cmdBuf,
H A Drender_backend_vk.cpp983 RenderCommand(*static_cast<RenderCommandDispatchIndirect*>(ref.rc), cmdBuffer, nodeContextPsoMgr,
1295 void RenderBackendVk::RenderCommand(const RenderCommandDispatchIndirect& renderCmd,
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h193 struct RenderCommandDispatchIndirect { struct
H A Drender_command_list.cpp678 RenderCommandDispatchIndirect* data = AllocateRenderCommand<RenderCommandDispatchIndirect>(allocator_); in DispatchIndirect()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp1417 const auto& nextRc = *static_cast<RenderCommandDispatchIndirect*>(nextCmdRef.rc);

Completed in 17 milliseconds