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Searched refs:RenderCommandBarrierPoint (Results 1 - 8 of 8) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h97 void RenderCommandBarrierPoint(const RenderCommandWithType&);
124 &RenderBackendGLES::RenderCommandBlitImage, &RenderBackendGLES::RenderCommandBarrierPoint,
H A Drender_backend_gles.cpp1856 void RenderBackendGLES::RenderCommandBarrierPoint(const RenderCommandWithType& ref) in RenderCommandBarrierPoint() function in RenderBackendGLES
1859 const auto& renderCmd = *static_cast<const struct RenderCommandBarrierPoint*>(ref.rc); in RenderCommandBarrierPoint()
/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp527 const auto& rcbp = *static_cast<RenderCommandBarrierPoint*>(cmdRef.rc); in PatchGpuResourceQueueTransfers()
541 const auto& rcbp = *static_cast<RenderCommandBarrierPoint*>(cmdRef.rc); in PatchGpuResourceQueueTransfers()
700 RenderCommand(nodeIdx, listIdx, ref, *static_cast<RenderCommandBarrierPoint*>(cmdRef.rc), stateCache); in ProcessRenderNodeCommands()
911 PLUGIN_ASSERT(static_cast<RenderCommandBarrierPoint*>(barrierPointCmdRef.rc)); in BeginRenderPassHandleDependency()
915 static_cast<RenderCommandBarrierPoint*>(barrierPointCmdRef.rc)->barrierPointIndex; in BeginRenderPassHandleDependency()
1033 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache)
H A Drender_graph.h149 RenderNodeContextData& nodeData, RenderCommandBarrierPoint& rc, StateCache& stateCache);
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h303 struct RenderCommandBarrierPoint { struct
653 RenderCommandBarrierPoint* currentBarrierPoint { nullptr };
H A Drender_command_list.cpp459 RenderCommandBarrierPoint* data = AllocateRenderCommand<RenderCommandBarrierPoint>(allocator_); in AddBarrierPoint()
511 // inside a render pass adds barriers directly to the RenderCommandBarrierPoint behind this pointer in AddBarrierPoint()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h199 void RenderCommand(const RenderCommandBarrierPoint& renderCmd, const LowLevelCommandBufferVk& cmdBuf,
H A Drender_backend_vk.cpp735 const RenderCommandBarrierPoint& barrierPoint =
736 *static_cast<RenderCommandBarrierPoint*>(rcRef[mrpcld.rpBarrierCmdIndex].rc);
960 const RenderCommandBarrierPoint& barrierPoint = *static_cast<RenderCommandBarrierPoint*>(ref.rc);
1717 void RenderBackendVk::RenderCommand(const RenderCommandBarrierPoint& renderCmd, const LowLevelCommandBufferVk& cmdBuf,

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