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Searched
refs:RenderBackendVk
(Results
1 - 3
of
3
) sorted by relevance
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H
A
D
render_backend_vk.cpp
140
RenderBackendVk
::
RenderBackendVk
(
in RenderBackendVk()
function in RenderBackendVk
171
void
RenderBackendVk
::AcquirePresentationInfo(
in AcquirePresentationInfo()
292
void
RenderBackendVk
::Present(const RenderBackendBackBufferConfiguration& backBufferConfig)
399
"
RenderBackendVk
::Present_layout", "Presentation layout has not been updated, cannot present.");
405
void
RenderBackendVk
::Render(
448
void
RenderBackendVk
::RenderProcessSubmitCommandLists(
574
void
RenderBackendVk
::RenderProcessCommandLists(
681
void
RenderBackendVk
::RenderPrimaryRenderPass(const RenderCommandFrameData& renderCommandFrameData,
785
void
RenderBackendVk
[all...]
H
A
D
render_backend_vk.h
97
class
RenderBackendVk
final : public RenderBackend {
99
RenderBackendVk
(Device& dev, GpuResourceManager& gpuResourceManager, const CORE_NS::IParallelTaskQueue::Ptr& queue);
100
~
RenderBackendVk
() = default;
H
A
D
device_vk.cpp
1279
return make_unique<
RenderBackendVk
>(*this, gpuResourceMgr, queue);
in CreateRenderBackend()
Completed in 5 milliseconds