Home
last modified time | relevance | path

Searched refs:RenderBackendVk (Results 1 - 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp140 RenderBackendVk::RenderBackendVk( in RenderBackendVk() function in RenderBackendVk
171 void RenderBackendVk::AcquirePresentationInfo( in AcquirePresentationInfo()
292 void RenderBackendVk::Present(const RenderBackendBackBufferConfiguration& backBufferConfig)
399 "RenderBackendVk::Present_layout", "Presentation layout has not been updated, cannot present.");
405 void RenderBackendVk::Render(
448 void RenderBackendVk::RenderProcessSubmitCommandLists(
574 void RenderBackendVk::RenderProcessCommandLists(
681 void RenderBackendVk::RenderPrimaryRenderPass(const RenderCommandFrameData& renderCommandFrameData,
785 void RenderBackendVk
[all...]
H A Drender_backend_vk.h97 class RenderBackendVk final : public RenderBackend {
99 RenderBackendVk(Device& dev, GpuResourceManager& gpuResourceManager, const CORE_NS::IParallelTaskQueue::Ptr& queue);
100 ~RenderBackendVk() = default;
H A Ddevice_vk.cpp1279 return make_unique<RenderBackendVk>(*this, gpuResourceMgr, queue); in CreateRenderBackend()

Completed in 5 milliseconds