Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:ReleaseNode
(Results
1 - 9
of
9
) sorted by relevance
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H
A
D
intf_scene.h
211
virtual INode::Ptr
ReleaseNode
(const BASE_NS::string_view name) = 0;
217
virtual void
ReleaseNode
(const INode::Ptr& node) = 0;
/foundation/graphic/graphic_3d/kits/js/src/
H
A
D
GeometryJS.cpp
46
scene->
ReleaseNode
(nod);
in DisposeNative()
H
A
D
MaterialJS.cpp
85
scene->
ReleaseNode
(node);
in DisposeNative()
H
A
D
EnvironmentJS.cpp
124
s->
ReleaseNode
(en);
in DisposeNative()
H
A
D
LightJS.cpp
158
scene->
ReleaseNode
(node);
in DisposeNative()
H
A
D
CameraJS.cpp
81
scene->
ReleaseNode
(camnode);
in DisposeNative()
/foundation/distributeddatamgr/relational_store/frameworks/native/rdb/include/
H
A
D
connection_pool.h
125
void
ReleaseNode
(std::shared_ptr<ConnNode> node, bool reuse = true);
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H
A
D
scene_impl.cpp
1264
return me->
ReleaseNode
(p);
in relnode()
1338
nodes_[uri] =
ReleaseNode
(ite.first);
1352
SCENE_NS::INode::Ptr
ReleaseNode
(const BASE_NS::string_view name) override
1367
void
ReleaseNode
(const SCENE_NS::INode::Ptr& node) override
1370
ReleaseNode
(node->Path()->GetValue() + node->Name()->GetValue());
/foundation/distributeddatamgr/relational_store/frameworks/native/rdb/src/
H
A
D
connection_pool.cpp
184
realPool->
ReleaseNode
(node, !isTrans);
in Convert2AutoConn()
295
void ConnPool::
ReleaseNode
(std::shared_ptr<ConnNode> node, bool reuse)
in ReleaseNode()
function in ConnPool
Completed in 8 milliseconds