Home
last modified time | relevance | path

Searched refs:ReflectionHeader (Results 1 - 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp544 struct ReflectionHeader { struct in Format::DescriptorType::VertexInputRate
574 if (reflectionData.size() < sizeof(ReflectionHeader)) { in IsValid()
577 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionData.data()); in IsValid()
584 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionData.data()); in GetStageFlags()
592 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionData.data()); in GetPipelineLayout()
633 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionDat
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp2129 struct ReflectionHeader {
2141 if (reflectionData.size() < sizeof(ReflectionHeader)) {
2144 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionData.data());
2151 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionData.data());
2159 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionData.data());
2205 const ReflectionHeader& header = *reinterpret_cast<const ReflectionHeader*>(reflectionDat
[all...]

Completed in 7 milliseconds