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Searched refs:ROTATION_LANDSCAPE_INVERTED (Results 1 - 11 of 11) sorted by relevance

/foundation/window/window_manager/window_scene/screen_session_manager/include/
H A Dscreen_rotation_property.h36 ROTATION_LANDSCAPE_INVERTED, member in OHOS::Rosen::DeviceRotation
H A Dscreen_cutout_controller.h30 ROTATION_LANDSCAPE_INVERTED, member in OHOS::Rosen::DeviceRotationValue
/foundation/window/window_manager/dmserver/src/
H A Dsensor_connector.cpp234 DeviceRotation::ROTATION_LANDSCAPE_INVERTED : DeviceRotation::ROTATION_LANDSCAPE; in OnMotionChanged()
243 DeviceRotation::ROTATION_LANDSCAPE : DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in OnMotionChanged()
H A Dscreen_rotation_controller.cpp363 {DeviceRotation::ROTATION_LANDSCAPE_INVERTED, in ProcessRotationMapping()
399 (deviceRotation == DeviceRotation::ROTATION_LANDSCAPE_INVERTED); in IsDeviceRotationHorizontal()
426 (rotation == ConvertDeviceToDisplayRotation(DeviceRotation::ROTATION_LANDSCAPE_INVERTED)); in IsDisplayRotationHorizontal()
454 SetScreenRotation(ConvertDeviceToDisplayRotation(DeviceRotation::ROTATION_LANDSCAPE_INVERTED), in ProcessSwitchToSensorUnrelatedOrientation()
/foundation/window/window_manager/window_scene/screen_session_manager/src/
H A Dscreen_rotation_property.cpp51 case DeviceRotation::ROTATION_LANDSCAPE_INVERTED: in ConvertDeviceToFloat()
H A Dscreen_sensor_connector.cpp118 motionRotation = DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in OnMotionChanged()
H A Dscreen_cutout_controller.cpp298 (rotation == ConvertDeviceToDisplayRotation(DeviceRotationValue::ROTATION_LANDSCAPE_INVERTED));
339 { DeviceRotationValue::ROTATION_LANDSCAPE_INVERTED, in ProcessRotationMapping()
H A Dscreen_session_dumper.cpp546 value > static_cast<int32_t>(DeviceRotation::ROTATION_LANDSCAPE_INVERTED)) { in SetMotionSensorvalue()
/foundation/window/window_manager/dmserver/include/
H A Dscreen_rotation_controller.h40 ROTATION_LANDSCAPE_INVERTED, member in OHOS::Rosen::DeviceRotation
/foundation/window/window_manager/window_scene/test/dms_unittest/
H A Dscreen_rotation_property_test.cpp110 ret = ScreenRotationProperty::ConvertDeviceToFloat(DeviceRotation::ROTATION_LANDSCAPE_INVERTED); in HWTEST_F()
/foundation/window/window_manager/dmserver/test/unittest/
H A Dscreen_rotation_controller_test.cpp183 deviceRitation = DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in HWTEST_F()
214 ASSERT_EQ(DeviceRotation::ROTATION_LANDSCAPE_INVERTED, ScreenRotationController::CalcDeviceRotation(rotation)); in HWTEST_F()
383 ASSERT_EQ(true, ScreenRotationController::IsDeviceRotationHorizontal(DeviceRotation::ROTATION_LANDSCAPE_INVERTED)); in HWTEST_F()
677 DeviceRotation::ROTATION_LANDSCAPE_INVERTED : DeviceRotation::ROTATION_LANDSCAPE; in HWTEST_F()
688 DeviceRotation::ROTATION_LANDSCAPE : DeviceRotation::ROTATION_LANDSCAPE_INVERTED; in HWTEST_F()

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